Realistic Prop Creation for Video Games

Video game pipeline

A course by Paula Sánchez-Ferrero Ruiz , 3D Videogame Artist

3D Videogame Artist. Valencia, Spain.
Joined May 2019
96% positive reviews (196)
5,278 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Video game pipeline

Overview

“In this video, I will show you one by one the different phases that you will have to develop to get the professional finish of a video game prop and I will show you the results of my work in each of the stages. ”

In this video lesson Paula Sánchez-Ferrero Ruiz addresses the topic: Video game pipeline, which is part of the Domestika online course: Realistic Prop Creation for Video Games. Learn to model and texturize professional-quality 3D assets.

Partial transcription of the video

“Video game pipeline In this lesson I will teach you the phases for the development of an asset for video games, as well as the importance of each one of them, I teach you. As you know, my goal in this course is to show you through these videos to carry out the development of a 3D asset for video games. For those who are not so familiar with the terminology, an asset, also sometimes known as prop, is that object that is part of the stage and that helps put the player in context within the narrative. In this case, the prop to represent is going to be a portable generator and before starting, ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Realistic Prop Creation for Video Games

  • Level: Intermediate
  • 96% positive reviews (196)
  • 5278 students
  • 6 units
  • 25 lessons (5h 35m)
  • 7 downloads
  • Category

    3D & Animation
  • Software

    3ds Max, Adobe Photoshop, Substance Painter, ZBrush
  • Areas

    3D, 3D Modeling, Game Design, Video Games

Paula Sánchez-Ferrero Ruiz

Paula Sánchez-Ferrero Ruiz
A course by Paula Sánchez-Ferrero Ruiz

Teacher Plus
3D Videogame Artist

Paula Sánchez-Ferrero is a 3D artist for video games, specializing in prop art. This area focuses on the modeling and texturing of assets, which can be both organic and inorganic and are used to cover the world or settings that appear in video games.

She has extensive experience working as an environment and prop artist at elite3d, an outsourcing company for videogames where she also serves as supervising 3D artist. She has also collaborated with international companies on the development of more than nine AAA projects, including some as well-known as Metro Exodus, Call of Duty: WWII, and Overkill's The Walking Dead.


  • 96% positive reviews (196)
  • 5,278 students
  • 25 lessons (5h 35m)
  • 20 additional resources (7 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Intermediate
  • Unlimited access forever

Category
Areas
Realistic Prop Creation for Video Games. 3D, and Animation course by Paula Sánchez-Ferrero Ruiz

Realistic Prop Creation for Video Games

A course by Paula Sánchez-Ferrero Ruiz
3D Videogame Artist. Valencia, Spain.
Joined May 2019
  • 96% positive reviews (196)
  • 5,278 students