Realistic Prop Creation for Video Games
High poly: Booleans 1
A course by Paula Sánchez-Ferrero Ruiz , 3D Videogame Artist
Joined May 2019
About the video: High poly: Booleans 1
Overview
“I will use this section to teach you how to weld parts in a high polygon modeling realistically and quickly. To do this, I will teach some basic concepts of ZBrush that we will need to carry out this process.
In this video lesson Paula Sánchez-Ferrero Ruiz addresses the topic: High poly: Booleans 1, which is part of the Domestika online course: Realistic Prop Creation for Video Games. Learn to model and texturize professional-quality 3D assets.
Partial transcription of the video
“In this step. i'll demonstrate the technique for welding with the Boolean method on a highly detailed We'll also explore fundamental elements of Z-Brush to facilitate understanding and execution. I'll show you. Here are my engine parts. crafted earlier in the sub d phase. As you can see. they are ready for the next And now here I'm going to start going into more detail with this piece. I observed that the engine lacked a starter lever. which is typically present in almost all engines or at I quickly modeled a lever using the techniques we've discussed so far. As you can see here. geometry w...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Realistic Prop Creation for Video Games
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Category
3D & Animation -
Software
3ds Max, Adobe Photoshop, Substance Painter, ZBrush -
Areas
3D, 3D Modeling, Game Design, Video Games

Paula Sánchez-Ferrero Ruiz
A course by Paula Sánchez-Ferrero Ruiz
Paula Sánchez-Ferrero is a 3D artist for video games, specializing in prop art. This area focuses on the modeling and texturing of assets, which can be both organic and inorganic and are used to cover the world or settings that appear in video games.
She has extensive experience working as an environment and prop artist at elite3d, an outsourcing company for videogames where she also serves as supervising 3D artist. She has also collaborated with international companies on the development of more than nine AAA projects, including some as well-known as Metro Exodus, Call of Duty: WWII, and Overkill's The Walking Dead.
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