Realistic Prop Creation for Video Games

Textures: Configuration and basic notions

A course by Paula Sánchez-Ferrero Ruiz , 3D Videogame Artist

3D Videogame Artist. Valencia, Spain.
Joined May 2019
96% positive reviews (196)
5,321 students
Audio: Spanish, English, French, Italian, Portuguese
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Textures: Configuration and basic notions

Overview

“Here I will quickly explain the configuration you must do before creating a new Substance Painter file. Next, I will briefly explain the concepts and functionalities that we are going to use most of this program. ”

In this video lesson Paula Sánchez-Ferrero Ruiz addresses the topic: Textures: Configuration and basic notions, which is part of the Domestika online course: Realistic Prop Creation for Video Games. Learn to model and texturize professional-quality 3D assets.

Partial transcription of the video

“In this lesson. we will open Substance Painter for the first time. I'll guide you on configuring it and introduce some basic concepts. This will prepare us to start texturing. I'll demonstrate how to set it up. ensuring you're ready to proceed with texturing effectively. Now is the perfect time to begin texturing. At this stage. we should open Substance Painter. which. as discussed in the software lesson. will be our primary tool for texturing. This step is crucial as it sets the foundation for our texturing process. but before starting. what we're going to do is prepare our asset properly ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Realistic Prop Creation for Video Games

  • Level: Intermediate
  • 96% positive reviews (196)
  • 5321 students
  • 6 units
  • 25 lessons (5h 35m)
  • 7 downloads
  • Category

    3D & Animation
  • Software

    3ds Max, Adobe Photoshop, Substance Painter, ZBrush
  • Areas

    3D, 3D Modeling, Game Design, Video Games

Paula Sánchez-Ferrero Ruiz

Paula Sánchez-Ferrero Ruiz
A course by Paula Sánchez-Ferrero Ruiz

Teacher Plus
3D Videogame Artist

Paula Sánchez-Ferrero is a 3D artist for video games, specializing in prop art. This area focuses on the modeling and texturing of assets, which can be both organic and inorganic and are used to cover the world or settings that appear in video games.

She has extensive experience working as an environment and prop artist at elite3d, an outsourcing company for videogames where she also serves as supervising 3D artist. She has also collaborated with international companies on the development of more than nine AAA projects, including some as well-known as Metro Exodus, Call of Duty: WWII, and Overkill's The Walking Dead.


  • 96% positive reviews (196)
  • 5,321 students
  • 25 lessons (5h 35m)
  • 20 additional resources (7 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Intermediate
  • Unlimited access forever

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Realistic Prop Creation for Video Games. 3D, and Animation course by Paula Sánchez-Ferrero Ruiz

Realistic Prop Creation for Video Games

A course by Paula Sánchez-Ferrero Ruiz
3D Videogame Artist. Valencia, Spain.
Joined May 2019
  • 96% positive reviews (196)
  • 5,321 students