Realistic Prop Creation for Video Games

Textures: Giving the history asset

A course by Paula Sánchez-Ferrero Ruiz , 3D Videogame Artist

3D Videogame Artist. Valencia, Spain.
Joined May 2019
96% positive reviews (196)
5,321 students
Audio: Spanish, English, French, Italian, Portuguese
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Textures: Giving the history asset

Overview

“In this video you can learn the final steps to highlight your texture, giving it a more realistic and professional aesthetic. For this, we will see the scratch and bump pass, the dirt pass and the dust pass and I will focus on emphasizing the importance that the asset can get to tell us a story visually. ”

In this video lesson Paula Sánchez-Ferrero Ruiz addresses the topic: Textures: Giving the history asset, which is part of the Domestika online course: Realistic Prop Creation for Video Games. Learn to model and texturize professional-quality 3D assets.

Partial transcription of the video

“We're now in the final stage of the texturing phase. and we'll make an effort here. to enhance our texture with a professional appearance. We'll explore scratches. dents. dirt. and dust phases to enrich our asset's visual narrative. adding depth and character to its story. making it more engaging and I'll demonstrate how to convey a story visually for you. Now that we have our base materials correctly set up. it's time to bring our asset to life. to give it a story. to create an identity that makes it fit seamlessly into the setting where it will ultimately be placed. This involves making i...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Realistic Prop Creation for Video Games

  • Level: Intermediate
  • 96% positive reviews (196)
  • 5321 students
  • 6 units
  • 25 lessons (5h 35m)
  • 7 downloads
  • Category

    3D & Animation
  • Software

    3ds Max, Adobe Photoshop, Substance Painter, ZBrush
  • Areas

    3D, 3D Modeling, Game Design, Video Games

Paula Sánchez-Ferrero Ruiz

Paula Sánchez-Ferrero Ruiz
A course by Paula Sánchez-Ferrero Ruiz

Teacher Plus
3D Videogame Artist

Paula Sánchez-Ferrero is a 3D artist for video games, specializing in prop art. This area focuses on the modeling and texturing of assets, which can be both organic and inorganic and are used to cover the world or settings that appear in video games.

She has extensive experience working as an environment and prop artist at elite3d, an outsourcing company for videogames where she also serves as supervising 3D artist. She has also collaborated with international companies on the development of more than nine AAA projects, including some as well-known as Metro Exodus, Call of Duty: WWII, and Overkill's The Walking Dead.


  • 96% positive reviews (196)
  • 5,321 students
  • 25 lessons (5h 35m)
  • 20 additional resources (7 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Intermediate
  • Unlimited access forever

Category
Areas
Realistic Prop Creation for Video Games. 3D, and Animation course by Paula Sánchez-Ferrero Ruiz

Realistic Prop Creation for Video Games

A course by Paula Sánchez-Ferrero Ruiz
3D Videogame Artist. Valencia, Spain.
Joined May 2019
  • 96% positive reviews (196)
  • 5,321 students