Designing and Modeling Comic Book Characters with ZBrush
KeyShot: Basic Notions
A course by Danu Navarro , 3D Artist
About the video: KeyShot: Basic Notions
Overview
“In this lesson, I'll import my character into KeyShot and walk through the entire interface to finish up the initial composition of the scene.”
In this video lesson Danu Navarro addresses the topic: KeyShot: Basic Notions, which is part of the Domestika online course: Designing and Modeling Comic Book Characters with ZBrush. Bring to life comic book-style characters from your imagination by transforming them from 2D to 3D with Zbrush and Keyshot.
Partial transcription of the video
“KeyShot: basic notions In this lesson we will explore a new program. It is a program that has greatly facilitated my workflow because it allows us to import very heavy geometry, UV is not required of us and it is very easy to work with. We will start by exploring its interface, the Environments module, of materials and the initial configuration so we can compose our scene. Let's go to work. I already finished the character, it is already posed, it is already textured, I already did many tests to adjust the pose and the composition will remain as I had been thinking, how the whole songwritin...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Designing and Modeling Comic Book Characters with ZBrush
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Category
3D & Animation -
Software
KeyShot, ZBrush -
Areas
3D, 3D Modeling

Danu Navarro
A course by Danu Navarro
After earning a degree in fine arts, Danu Navarro specialized in 3D modeling and began his career working on Colombia's first 3D animated series, Niña aji, from the animation studio Domo Animato. Later, he started a new chapter, entering the world of video games with Cocodrilo Dog. There, he was the team's lead modeler, designing characters and scenery for their Beatboy and BoomFighters projects for mobile devices.
He was also an art director at C2 Game Studio, working on the Project Monolith video game for Nintendo and PlayStation 4. He currently works as a freelance artist, focusing on 3D modeling and character design for different projects, as well as a tutor for the cartoon characters module at Animum Creativity Advanced School.
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