Designing and Modeling Comic Book Characters with ZBrush

Refinement, Styling and Accessories

A course by Danu Navarro , 3D Artist

3D Artist. Medellín, Colombia.
Joined March 2019
99% positive reviews (80)
2,901 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Refinement, Styling and Accessories

Overview

“Since you already have all of your model's subtools fused together, you can continue refining and detailing your character all the way to the end. The idea is to get the final styling completely polished. At the same time, you will also make all the other parts of the head that will make up your character's face, such as the eyes and teeth. ”

In this video lesson Danu Navarro addresses the topic: Refinement, Styling and Accessories, which is part of the Domestika online course: Designing and Modeling Comic Book Characters with ZBrush. Bring to life comic book-style characters from your imagination by transforming them from 2D to 3D with Zbrush and Keyshot.

Partial transcription of the video

“Refinement, styling and accessories In this lesson, since we already have our face merged, we will proceed to do the details and all the features for the ultimate styling. We will also see accessories such as eyes, tongue, teeth that make up the face of the character. So let's work on that. Now is the time to refine, to bring all those edges to their final completion. Everything has to be polished, everything has to be perfect, as he was saying. We subdivided a bit and grabbed our friend the Pinch. We already started to do the work that we have been doing for a long time, but now we have a ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Designing and Modeling Comic Book Characters with ZBrush

  • Level: Beginner
  • 99% positive reviews (80)
  • 2901 students
  • 5 units
  • 19 lessons (4h 32m)
  • 9 downloads
  • Category

    3D & Animation
  • Software

    KeyShot, ZBrush
  • Areas

    3D, 3D Modeling

Danu Navarro

Danu Navarro
A course by Danu Navarro

Teacher Plus
3D Artist

After earning a degree in fine arts, Danu Navarro specialized in 3D modeling and began his career working on Colombia's first 3D animated series, Niña aji, from the animation studio Domo Animato. Later, he started a new chapter, entering the world of video games with Cocodrilo Dog. There, he was the team's lead modeler, designing characters and scenery for their Beatboy and BoomFighters projects for mobile devices.

He was also an art director at C2 Game Studio, working on the Project Monolith video game for Nintendo and PlayStation 4. He currently works as a freelance artist, focusing on 3D modeling and character design for different projects, as well as a tutor for the cartoon characters module at Animum Creativity Advanced School.


  • 99% positive reviews (80)
  • 2,901 students
  • 19 lessons (4h 32m)
  • 27 additional resources (9 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Designing and Modeling Comic Book Characters with ZBrush. 3D, and Animation course by Danu Navarro

Designing and Modeling Comic Book Characters with ZBrush

A course by Danu Navarro
3D Artist. Medellín, Colombia.
Joined March 2019
  • 99% positive reviews (80)
  • 2,901 students