Designing and Modeling Comic Book Characters with ZBrush
The Pose
A course by Danu Navarro , 3D Artist
About the video: The Pose
Overview
“To end this unit, I'll show you how to modify the character's pose with the subtool master to complement the expression I achieved in the "The Expression" lesson.”
In this video lesson Danu Navarro addresses the topic: The Pose, which is part of the Domestika online course: Designing and Modeling Comic Book Characters with ZBrush. Bring to life comic book-style characters from your imagination by transforming them from 2D to 3D with Zbrush and Keyshot.
Partial transcription of the video
“The pose With the expression already achieved, we are one step away from finishing our character. In this lesson we are going to learn how to pose the character with the Transpose Master and we are also going to see how the composition of the final scene will look. Then we go to work. What I want to do is work more on the pose. As you will remember, in the previous lesson we saw that I had already established what the pose was going to be for the final composition of the image. The idea is to achieve this. I am going to teach you the techniques or tools to pose it that way. The good thing i...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Designing and Modeling Comic Book Characters with ZBrush
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Category
3D & Animation -
Software
KeyShot, ZBrush -
Areas
3D, 3D Modeling

Danu Navarro
A course by Danu Navarro
After earning a degree in fine arts, Danu Navarro specialized in 3D modeling and began his career working on Colombia's first 3D animated series, Niña aji, from the animation studio Domo Animato. Later, he started a new chapter, entering the world of video games with Cocodrilo Dog. There, he was the team's lead modeler, designing characters and scenery for their Beatboy and BoomFighters projects for mobile devices.
He was also an art director at C2 Game Studio, working on the Project Monolith video game for Nintendo and PlayStation 4. He currently works as a freelance artist, focusing on 3D modeling and character design for different projects, as well as a tutor for the cartoon characters module at Animum Creativity Advanced School.
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