Designing Video Game Soundtracks for Beginners
How to Start in the Industry
A course by Antonio Teoli , Game Composer
About the video: How to Start in the Industry
Overview
“There are plenty of ways to start working in the industry. First and foremost is collaboration. In this lesson, I will share some key advice.”
In this video lesson Antonio Teoli addresses the topic: How to Start in the Industry, which is part of the Domestika online course: Designing Video Game Soundtracks for Beginners. Learn compositional techniques and how to create immersive music and soundtracks for video games exploring digital audio workstation software.
Partial transcription of the video
“ How to Start in the Industry Hi, in this class, we'll talk about how to get a job in the game industry. You may or may not have heard that getting a job in the game industry can be very difficult. It is a very competitive industry, but if you work wisely, you will find the perfect job for you. I truly believe that the secret to finding a job in the game industry is not just about talent but it's also about resilience and being stubborn, where you will keep trying, connecting with people, companies, and colleagues in other professions in the industry that you can collaborate with. The tips...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Designing Video Game Soundtracks for Beginners
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Category
Music & Audio -
Software
Logic Pro X -
Areas
Game Development, Music, Music Production, Video Games

Antonio Teoli
A course by Antonio Teoli
Game composer Antonio Teoli’s passion for music began when his father started teaching him guitar at just 1 year old, and he also developed a fascination with video games. It was this interest that inspired his career choice. He graduated in game design at Anhembi Morumbi University in 2004 and became the first student in the course to be hired professionally, by a company called Devworks.
After graduation, he supplemented his work and studies with further degrees in digital animation, music composing, and game audio. He got a job at Hoplon Infotainment, where he worked on titles like We Love Quiz and Samsung’s Black River. He then moved to the United States to work on projects with Nintendo, Marvel, and Sega. In total, Antonio has worked on over 400 games and animations, and founded the companies Andromeda Sound, Game Audio School, and The Amazonic.
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- 16 lessons (3h 12m)
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- Audio: English
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- Level: Beginner
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