Designing Video Game Soundtracks for Beginners
Course final project
A course by Antonio Teoli , Game Composer
About the final project for: Designing Video Game Soundtracks for Beginners
Designing Video Game Soundtracks for Beginners
“Congratulations! You have reached the end of this Domestika course. I hope you enjoyed this time with me and that you feel inspired to start your career in the game industry.
Before saying goodbye, let's revisit the phases of the production process for creating game music. This will ensure that you are best prepared for your project.
The first thing you will have to do is analyze the game. Answer the 9 questions presented at the beginning of the course. This will help to narrow down your musical ideas.
Write down your musical inspiration. Whatever you feel clicks with the game: chords, melodies, instruments, etc. This is the moment to get everything down on paper.
It's time to spend more time with the music. Organize your sketched ideas and start to turn these into short melodies and chord progressions. Develop it into something bigger, longer, that can evolve and tell a story. Think about your arrangement and make sure to choose instrumentation that fits the game's purpose.


- Refine and balance.

- Finally, with the track complete, let's deliver it.
Partial transcription of the video
“Congratulations, you reached the end of the course. You should be very proud of yourself. I hope you enjoy this time with me. learning a little bit more about game music and I'm excited to see your music in the next future games in the industry. I invite you all to share your final project here at the platform. Just don't forget. You need to share your song. with the game. That you got inspired from? So you can provide some context. and I can provide you a very deep analyze about your final project. This is very important. Okay. Also, Just to be clear again, You don't need to use Logic Pro ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Designing Video Game Soundtracks for Beginners
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Category
Music & Audio -
Software
Logic Pro X -
Areas
Game Development, Music, Music Production, Video Games

Antonio Teoli
A course by Antonio Teoli
Game composer Antonio Teoli’s passion for music began when his father started teaching him guitar at just 1 year old, and he also developed a fascination with video games. It was this interest that inspired his career choice. He graduated in game design at Anhembi Morumbi University in 2004 and became the first student in the course to be hired professionally, by a company called Devworks.
After graduation, he supplemented his work and studies with further degrees in digital animation, music composing, and game audio. He got a job at Hoplon Infotainment, where he worked on titles like We Love Quiz and Samsung’s Black River. He then moved to the United States to work on projects with Nintendo, Marvel, and Sega. In total, Antonio has worked on over 400 games and animations, and founded the companies Andromeda Sound, Game Audio School, and The Amazonic.
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