Designing Video Game Soundtracks for Beginners

Course final project

A course by Antonio Teoli , Game Composer

Game Composer. West Hollywood, United States.
Joined June 2021
100% positive reviews (73)
4,284 students
Audio: English, French, Italian, Portuguese
English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

About the final project for: Designing Video Game Soundtracks for Beginners

Designing Video Game Soundtracks for Beginners

“Congratulations! You have reached the end of this Domestika course. I hope you enjoyed this time with me and that you feel inspired to start your career in the game industry. Before saying goodbye, let's revisit the phases of the production process for creating game music. This will ensure that you are best prepared for your project.

  • Analyze the game.
The first thing you will have to do is analyze the game. Answer the 9 questions presented at the beginning of the course. This will help to narrow down your musical ideas.
  • Now, it's time to sketch out your ideas.
Write down your musical inspiration. Whatever you feel clicks with the game: chords, melodies, instruments, etc. This is the moment to get everything down on paper.
  • Next, organize your ideas!
It's time to spend more time with the music. Organize your sketched ideas and start to turn these into short melodies and chord progressions. Develop it into something bigger, longer, that can evolve and tell a story. Think about your arrangement and make sure to choose instrumentation that fits the game's purpose.
  • Refine and balance.
This is the moment where you will remove unwanted frequencies, fix wrong notes, refine it, and finish!
  • Finally, with the track complete, let's deliver it.
Make sure your track is looping perfectly and then send it to your client. Job done! I can't wait to see what exciting music you produce. Experiment, be playful, and have fun! I invite you to share your project by clicking on "Create your project". Don't forget to share your result and the steps that led you to it. I'd especially like to hear some context regarding the game that inspired you to compose your song. Lastly, remember that this is a competitive industry. If you want to succeed, keep up with the hard work. Channel your resilience! All will pay off in the end. I also encourage you to help and give advice to other students in this course—working together can be very helpful and inspiring. I'll be reviewing your work too, and I'll provide you with feedback as often as I can. Cheers!”

Partial transcription of the video

“Congratulations, you reached the end of the course. You should be very proud of yourself. I hope you enjoy this time with me. learning a little bit more about game music and I'm excited to see your music in the next future games in the industry. I invite you all to share your final project here at the platform. Just don't forget. You need to share your song. with the game. That you got inspired from? So you can provide some context. and I can provide you a very deep analyze about your final project. This is very important. Okay. Also, Just to be clear again, You don't need to use Logic Pro ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Designing Video Game Soundtracks for Beginners

  • Level: Beginner
  • 100% positive reviews (73)
  • 4284 students
  • 4 units
  • 16 lessons (3h 12m)
  • 6 downloads
  • Category

    Music & Audio
  • Software

    Logic Pro X
  • Areas

    Game Development, Music, Music Production, Video Games

Antonio Teoli

Antonio Teoli
A course by Antonio Teoli

Teacher Plus
Game Composer

Game composer Antonio Teoli’s passion for music began when his father started teaching him guitar at just 1 year old, and he also developed a fascination with video games. It was this interest that inspired his career choice. He graduated in game design at Anhembi Morumbi University in 2004 and became the first student in the course to be hired professionally, by a company called Devworks.

After graduation, he supplemented his work and studies with further degrees in digital animation, music composing, and game audio. He got a job at Hoplon Infotainment, where he worked on titles like We Love Quiz and Samsung’s Black River. He then moved to the United States to work on projects with Nintendo, Marvel, and Sega. In total, Antonio has worked on over 400 games and animations, and founded the companies Andromeda Sound, Game Audio School, and The Amazonic.


  • 100% positive reviews (73)
  • 4,284 students
  • 16 lessons (3h 12m)
  • 19 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English, French, Italian, Portuguese
  • English · Spanish · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Designing Video Game Soundtracks for Beginners. Music, and Audio course by Antonio Teoli

Designing Video Game Soundtracks for Beginners

A course by Antonio Teoli
Game Composer. West Hollywood, United States.
Joined June 2021
  • 100% positive reviews (73)
  • 4,284 students