Designing Video Game Soundtracks for Beginners
Music Theory: Melody
A course by Antonio Teoli , Game Composer
About the video: Music Theory: Melody
Overview
“In my opinion, the melody is the most important aspect of music. For example, if you take two successful composers like John Williams or Koji Kondo, they each have one thing in common: A deep understanding of how to write great, catchy melodies. Although this art can take up to a lifetime to master, in this lesson I will discuss my personal approach to creating good melodies.”
In this video lesson Antonio Teoli addresses the topic: Music Theory: Melody, which is part of the Domestika online course: Designing Video Game Soundtracks for Beginners. Learn compositional techniques and how to create immersive music and soundtracks for video games exploring digital audio workstation software.
Partial transcription of the video
“ Music Theory: Melody What makes a great melody? How to create one and make it memorable? In this class, we'll talk about this subject, so join me. Melody is the most important element in music because that's what usually remains in people's memory. That's what people usually whistle, sing, or hum. If you think about John Williams or Koji Kondo, both share the same aspect. They know how to write great and catchy melodies. Even though writing a great melody is a technique that might take one's whole life to become good at it, I will teach you my approach to creating melodies. We'll be simpl...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Designing Video Game Soundtracks for Beginners
-
Category
Music & Audio -
Software
Logic Pro X -
Areas
Game Development, Music, Music Production, Video Games

Antonio Teoli
A course by Antonio Teoli
Game composer Antonio Teoli’s passion for music began when his father started teaching him guitar at just 1 year old, and he also developed a fascination with video games. It was this interest that inspired his career choice. He graduated in game design at Anhembi Morumbi University in 2004 and became the first student in the course to be hired professionally, by a company called Devworks.
After graduation, he supplemented his work and studies with further degrees in digital animation, music composing, and game audio. He got a job at Hoplon Infotainment, where he worked on titles like We Love Quiz and Samsung’s Black River. He then moved to the United States to work on projects with Nintendo, Marvel, and Sega. In total, Antonio has worked on over 400 games and animations, and founded the companies Andromeda Sound, Game Audio School, and The Amazonic.
- 100% positive reviews (73)
- 4,154 students
- 16 lessons (3h 12m)
- 19 additional resources (6 files)
- Online and at your own pace
- Available on the app
- Audio: English
- English · Spanish · Portuguese · German · French · Italian · Polish · Dutch
- Level: Beginner
- Unlimited access forever