Designing Video Game Soundtracks for Beginners

A course by Antonio Teoli , Game Composer

Game Composer. West Hollywood, United States.
Joined June 2021

Learn compositional techniques and how to create immersive music and soundtracks for video games exploring digital audio workstation software

  • 100% positive reviews (60)
  • 3073 students
  • Audio: English
  • English, Spanish, Portuguese, German, French, Italian, Polish, Dutch

Learn compositional techniques and how to create immersive music and soundtracks for video games exploring digital audio workstation software

A course by Antonio Teoli

A video game soundtrack is a unique art form—an auditory experience that engages people through musical immersion. For game composer Antonio Teoli, it’s an essential part of good storytelling. He has been composing captivating soundtracks for video games since he was just 16 years old. Over a career spanning both Brazil and the USA, he has worked for companies such as Nintendo, Sega, and Samsung.

In this course, he shows how a great soundtrack can enhance the gaming experience. Learn the composition process to transform your ideas into catchy melodies. Discover the power of chord progressions and the emotions they can impart, before fine-tuning everything into an emotive piece of music. Explore how to engage your audience through the cultural universal of music.

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What will you learn in this online course?

16 lessons & 19 downloads

Logic Pro X Basics
12 minutes, 28 seconds
Virtual Instruments: First Party
13 minutes, 50 seconds
Music Theory: Melody
16 minutes, 35 seconds
Music Structure
15 minutes, 52 seconds
  • 100% positive reviews (60)
  • 3073 students
  • 16 lessons (3h 12m)
  • 19 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English
  • English, Spanish, Portuguese, German, French, Italian, Polish, Dutch
  • Level: Beginner
  • Unlimited access forever

What is this course's project?

Compose and produce music for a game of your choice with Logic Pro X.

Projects by course students

Who is this online course for?

This course is for anyone who wants to become a game composer using virtual instruments or communicate better with the composers working on their game.

Requirements and materials

No previous experience is required.

In terms of equipment, you will need a MacBook, headphones, and Logic Pro X.


Reviews

3073 Students
60 Reviews
100% Positive ratings
  • More reviews

Antonio Teoli

A course by Antonio Teoli

Teacher Plus
Game Composer

Game composer Antonio Teoli’s passion for music began when his father started teaching him guitar at just 1 year old, and he also developed a fascination with video games. It was this interest that inspired his career choice. He graduated in game design at Anhembi Morumbi University in 2004 and became the first student in the course to be hired professionally, by a company called Devworks.

After graduation, he supplemented his work and studies with further degrees in digital animation, music composing, and game audio. He got a job at Hoplon Infotainment, where he worked on titles like We Love Quiz and Samsung’s Black River. He then moved to the United States to work on projects with Nintendo, Marvel, and Sega. In total, Antonio has worked on over 400 games and animations, and founded the companies Andromeda Sound, Game Audio School, and The Amazonic.


Content

  • U1

    Introduction

    • About Me
    • Influences
  • U2

    Game Music 101

    • Explaining Game Music and Its Elements
    • Logic Pro X Basics
    • Virtual Instruments: First Party
    • Virtual Instruments: Third Parties
    • Music Theory: Chord Progression
    • Music Theory: Melody
  • U3

    Music Composition

    • Analyzing the Game and Sketching a Musical Idea
    • Music Structure
    • Arranging and Orchestrating: Strings
    • Arranging and Orchestrating: Woodwinds and Brass
  • U4

    Editing Music

    • Balancing
    • Creating a Perfect Loop
    • Finishing and Exporting Your Music
    • How to Start in the Industry
  • FP

    Final project

    • Designing Video Game Soundtracks for Beginners

What to expect from a Domestika course

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    Learn valuable methods and techniques explained by top experts in the creative sector.

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    Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

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FAQs

Domestika's courses are online classes that provide you with the tools and skills you need to complete a specific project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the teacher and with other students, creating a dynamic course community.

All courses are 100% online, so once they're published, courses start and finish whenever you want. You set the pace of the class. You can go back to review what interests you most and skip what you already know, ask questions, answer questions, share your projects, and more.

The courses are divided into different units. Each one includes lessons, informational text, tasks, and practice exercises to help you carry out your project step by step, with additional complementary resources and downloads. You'll also have access to an exclusive forum where you can interact with the teacher and with other students, as well as share your work and your course project, creating a community around the course.

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Designing Video Game Soundtracks for Beginners. Music, and Audio course by Antonio Teoli

Designing Video Game Soundtracks for Beginners

A course by Antonio Teoli
Game Composer. West Hollywood, United States.
Joined June 2021
  • 100% positive reviews (60)
  • 3073 students