Introduction to Voxel Art for Character Design

Blocking Out Your Scene 1

A course by Zach Soares , Voxel Artist and Animator

Voxel Artist and Animator. England, United Kingdom.
Joined February 2020
94% positive reviews (93)
3,687 students
Audio: English
English · Spanish · Portuguese · German · French · Italian · Polish · Dutch

About the video: Blocking Out Your Scene 1

Overview

“What matters most in blocking your scene is about finalizing the scale of your models and knowing exactly what you need to make. You will be walked through Qubicle and how to model your voxel chunks and get the first pass on your model ready. You’ll follow me through the whole process of modeling, blocking, positioning it, re-editing the blockout of the model once again. You’ll repeat this process with me until it looks good. You also need to take into consideration the animation work you’ll be doing so I’ll be explaining exactly what that means when you’re blocking out your model. ”

In this video lesson Zach Soares addresses the topic: Blocking Out Your Scene 1, which is part of the Domestika online course: Introduction to Voxel Art for Character Design. Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity.

Partial transcription of the video

“Blocking out your scene Now I'll show you how to block out your scene, specifically how to block out your character. We'll be going through this in a very specific way, my way. We'll do reductive modeling, starting with larger blocks, cutting them and putting them together to make a character. We don't have to worry about colors just yet. Let me show you in this lesson. Generally, you wanna start off with a basic cube. I go with 20 by 20 by 20, it's the best default size that I like to work with. The first thing we'll model is the head, we wanna figure out the size of the head. While you ma...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Introduction to Voxel Art for Character Design

  • Level: Beginner
  • 94% positive reviews (93)
  • 3687 students
  • 4 units
  • 24 lessons (5h 13m)
  • 10 downloads
  • Category

    3D & Animation
  • Software

    Blender, Maya, Qubicle, Unity 3D
  • Areas

    3D, 3D Animation, 3D Character Design, 3D Modeling, Character Design

Zach Soares

Zach Soares
A course by Zach Soares

Teacher Plus
Voxel Artist and Animator

Zach is a French Canadian self-taught Voxel artist living in the UK. Although he has almost a decade of experience in working in the game industry, Zach initially studied Urban Design. While creating 3D designs for cities, he started exploring game design on the side, which spurred him to further explore and understand the world of game development through Voxel art.

His stylized and clean Voxel art has led him to work with many small-scale projects for indie developers, as well as for larger projects with clients like Hipster Whale. Zach works on freelance projects and is the creative director of his own studio Bunnyhug, currently creating their own game that is soon to be launched.


  • 94% positive reviews (93)
  • 3,687 students
  • 24 lessons (5h 13m)
  • 24 additional resources (10 files)
  • Online and at your own pace
  • Available on the app
  • Audio: English
  • English · Spanish · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Introduction to Voxel Art for Character Design. 3D, and Animation course by Zach Soares

Introduction to Voxel Art for Character Design

A course by Zach Soares
Voxel Artist and Animator. England, United Kingdom.
Joined February 2020
  • 94% positive reviews (93)
  • 3,687 students