Introduction to Voxel Art for Character Design
About Me
A course by Zach Soares , Voxel Artist and Animator
About the video: About Me
Overview
“In this first lesson, you’ll learn about my history with voxel art and game development. You’ll get an idea as to how I ended up developing my art style and see where my current inspirations come from. Voxelart was my first step into art, so this could comfort you in knowing you don’t have to be an artist to start this course and you’re never too late to become an artist!”
In this video lesson Zach Soares addresses the topic: About Me, which is part of the Domestika online course: Introduction to Voxel Art for Character Design. Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity.
Partial transcription of the video
“Introduction Hi, I'm Zach, thanks for choosing my course, I hope you enjoy the stay. I'll teach you a few things, but before we get into that, this first lesson is gonna go over my career, how I ended up here and the things you'll see. Well before I started making games, I was curious in making games, but I didn't know where I fit. I tried the design, the music, a bit of programing, I wasn't very good at that, and I found voxel art, which is really curious. "Minecraft" didn't feel quite right, so I tried to look for tools that would do exactly that. The only two that existed then were Qubic...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Voxel Art for Character Design
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Category
3D & Animation -
Software
Blender, Maya, Qubicle, Unity 3D -
Areas
3D, 3D Animation, 3D Character Design, 3D Modeling, Character Design

Zach Soares
A course by Zach Soares
Zach is a French Canadian self-taught Voxel artist living in the UK. Although he has almost a decade of experience in working in the game industry, Zach initially studied Urban Design. While creating 3D designs for cities, he started exploring game design on the side, which spurred him to further explore and understand the world of game development through Voxel art.
His stylized and clean Voxel art has led him to work with many small-scale projects for indie developers, as well as for larger projects with clients like Hipster Whale. Zach works on freelance projects and is the creative director of his own studio Bunnyhug, currently creating their own game that is soon to be launched.
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