Course summary
- 24 lessons (5h 13m)
- 24 downloads (10 files)
- 15 exercises
- Course final project
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U1: Introduction
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U2: Resources to Save Your Day
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U3: Producing Your Voxel Art
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Blocking Out Your Scene 1
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Blocking Out Your Scene 2
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Blocking Out Your Scene 3
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Pre-Rigging/Character Testing 1
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Pre-Rigging/Character Testing 2
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Pre-Rigging/Character Testing 3
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Character Rigging 1
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Character Rigging 2
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Character Rigging 3
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Animating in Maya (Transferable Skills to Blender)
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Frame Based Animation Setup 1
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Frame Based Animation Setup 2
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U4: Putting Your Art Out to the World
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Final project
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This offer ends in 2d : 05h : 22m : 40s
Recent projects

A course by Zach Soares
Zach is a French Canadian self-taught Voxel artist living in the UK. Although he has almost a decade of experience in working in the game industry, Zach initially studied Urban Design. While creating 3D designs for cities, he started exploring game design on the side, which spurred him to further explore and understand the world of game development through Voxel art.
His stylized and clean Voxel art has led him to work with many small-scale projects for indie developers, as well as for larger projects with clients like Hipster Whale. Zach works on freelance projects and is the creative director of his own studio Bunnyhug, currently creating their own game that is soon to be launched.
- 94% positive reviews (85)
- 3042 students
- 24 lessons (5h 13m)
- 24 additional resources (10 files)
- Online and at your own pace
- Available on the app
- Audio: English
- English, Spanish, Portuguese, German, French, Italian, Polish, Dutch
- Level: Beginner
- Unlimited access forever