Introduction to Voxel Art for Character Design
Building Animation References
A course by Zach Soares , Voxel Artist and Animator
Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity
About the video: Building Animation References
Overview
“This is probably the most fun you’ll have before doing any art (at least for me). Gathering and making your animation references. Animating well is hard and using references makes it just that much easier. You’ll start by learning where to gather resources on animations. It’s always good to grab from animation reels on Vimeo because they’re often compilations of clips which is what you want. However, getting the exact animation you want is not always easy to accomplish. With that being said, here’s how you create your animation reference.”
In this video lesson Zach Soares addresses the topic: Building Animation References, which is part of the Domestika online course: Introduction to Voxel Art for Character Design. Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity.
Partial transcription of the video
“Building animation references Now I'll be showing you how to build your animation references. This can be taken from your personal animations. There's various ways you can find animation references. From Vimeo or YouTube recordings, GIFs you find online, but one thing I really like to focus on personally is making your own animation references using your phone. This is particularly because you can't always find what exactly you wanna do, and sometimes it's easier to do it yourself, because you know exactly what animations you wanna do. What's important is how you capture it. That means the ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Voxel Art for Character Design
-
Category
3D & Animation -
Software
Blender, Maya, Qubicle, Unity 3D -
Areas
3D, 3D Animation, 3D Character Design, 3D Modeling, Character Design
A course by Zach Soares
Zach is a French Canadian self-taught Voxel artist living in the UK. Although he has almost a decade of experience in working in the game industry, Zach initially studied Urban Design. While creating 3D designs for cities, he started exploring game design on the side, which spurred him to further explore and understand the world of game development through Voxel art.
His stylized and clean Voxel art has led him to work with many small-scale projects for indie developers, as well as for larger projects with clients like Hipster Whale. Zach works on freelance projects and is the creative director of his own studio Bunnyhug, currently creating their own game that is soon to be launched.
- 94% positive reviews (90)
- 3,449 students
- 24 lessons (5h 13m)
- 24 additional resources (10 files)
- Online and at your own pace
- Available on the app
- Audio: English
- English, Spanish, Portuguese, German, French, Italian, Polish, Dutch
- Level: Beginner
- Unlimited access forever