Creation of 3D Scenes from Scratch in Maya

Nomenclature and publication 2

A course by Albert Valls Punsich , 3D Artist

3D Artist. Barcelona, Spain.
Joined November 2015
98% positive reviews (252)
7,203 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish

About the video: Nomenclature and publication 2

Overview

“We continue to see the best way to organize our assets to facilitate all subsequent production processes of our scenario.”

In this video lesson Albert Valls Punsich addresses the topic: Nomenclature and publication 2, which is part of the Domestika online course: Creation of 3D Scenes from Scratch in Maya. Work on a scene's set dressing starting from the idea, to the blocking and composition, up to the final render.

Partial transcription of the video

“NOMENCLATURE AND PUBLICATION We have everything well named and grouped. We have also created the proxy to help the layout department. Now I will teach you how to clean our Mesh in a more technical way. Let's see it. Another thing we should do now with our object is to remove the UVs. The UVs will not see how to remove them in this course, but each asset that we publish must already have the UVs and also its proxy modeling. What does this mean? Well, a low modeling of the element. For example, we will create proxy modeling or in loss of this element. The trick I usually do is select the enti...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Creation of 3D Scenes from Scratch in Maya

  • Level: Beginner
  • 98% positive reviews (252)
  • 7203 students
  • 6 units
  • 38 lessons (8h 26m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    Maya
  • Areas

    3D, 3D Design, 3D Modeling

Albert Valls Punsich

Albert Valls Punsich
A course by Albert Valls Punsich

Teacher Plus
3D Artist

From a very young age, Albert Valls was very interested in cinema and art, devouring films, books, manga, and comics all the time. This led him to dream that one day he could create those fantastic worlds he enjoyed so much. Following his passion, he studied Audiovisual and Multimedia Art, and then entered the digital world of 3D, becoming a 3D generalist.

Specializing in modeling and scenario creation for VFX, animation, and television, he has worked both nationally and internationally for several studios. Among which stands out his work in Framestore for big productions such as Avengers: Infinity War, Thor: Ragnarok, and Fantastic Beasts: The Crimes of Grindelwald.


  • 98% positive reviews (252)
  • 7,203 students
  • 38 lessons (8h 26m)
  • 28 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish
  • Level: Beginner
  • Unlimited access forever

Category

Areas

Creation of 3D Scenes from Scratch in Maya. 3D, and Animation course by Albert Valls Punsich

Creation of 3D Scenes from Scratch in Maya

A course by Albert Valls Punsich
3D Artist. Barcelona, Spain.
Joined November 2015
  • 98% positive reviews (252)
  • 7,203 students