Creating a Professional Pitch for Video Games

My experiences

A course by Tatiana Delgado Yunquera , Videogame designer

Videogame designer. Madrid, Spain.
Joined April 2019
98% positive reviews (94)
1,908 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: My experiences

Overview

“I would like to share with you several anecdotes that have happened to me by sending pitch to publishers , job interviews where the test was practically doing a pitch , and general advice You always learn a lot from mistakes, so don't be afraid to try.”

In this video lesson Tatiana Delgado Yunquera addresses the topic: My experiences, which is part of the Domestika online course: Creating a Professional Pitch for Video Games. Analyze and develop your video game idea by creating the perfect document for potential partners or investors.

Partial transcription of the video

“My experiences My experiences Well, you already have what you need to create your pitch, Lay it well and send it. In the rest of the course I will share some experiences, situations that happened when sending my pitch or job interviews, where what I had to send It was a document very similar to the one we saw. Almost all experiences usually don't end very well, but I tell you, Because it is important to learn from mistakes. Never be afraid to make mistakes, try again and again, of those experiences that don't work out It is where you learn more information at the end. On one occasion, an im...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Creating a Professional Pitch for Video Games

  • Level: Beginner
  • 98% positive reviews (94)
  • 1908 students
  • 4 units
  • 16 lessons (2h 1m)
  • Category

    3D & Animation
  • Areas

    Animation, Game Design, Game Development, Video Games

Tatiana Delgado Yunquera

Tatiana Delgado Yunquera
A course by Tatiana Delgado Yunquera

Teacher Plus
Videogame designer

Tatiana Delgado began working as a Game and Level Designer at Rebel Act Studios in 2000, while finishing her studies in Telecommunications Engineering at the Polytechnic University of Madrid (Spain).

Since then she has always worked in the videogame industry, in companies such as Enigma Software Productions, Zinkia, Tequila Works, Gameloft and King, developing games for PC, XBox, Wii, DS and mobile devices.

In 2017 she co-founded the Vertical Robot studio dedicated to virtual reality, where she was responsible for the design and narrative of the Daedalus and Red Matter games. In 2019, she founded the Out of the Blue studio dedicated to the development of narrative puzzle games.


  • 98% positive reviews (94)
  • 1,908 students
  • 16 lessons (2h 1m)
  • 4 additional resources (0 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Creating a Professional Pitch for Video Games. 3D, and Animation course by Tatiana Delgado Yunquera

Creating a Professional Pitch for Video Games

A course by Tatiana Delgado Yunquera
Videogame designer. Madrid, Spain.
Joined April 2019
  • 98% positive reviews (94)
  • 1,908 students