Creating a Professional Pitch for Video Games
A course by Tatiana Delgado Yunquera , Videogame designer
Joined April 2019

Analyze and develop your video game idea by creating the perfect document for potential partners or investors
The creation of a pitch or sales presentation is the first step that an aspiring videogame designer must follow in order to sell their idea, both to future team members and potential investors. In this course you will learn to analyze and develop your game idea so that it is feasible and transform it into a coherent presentation, understanding the role played by the videogame designer in this process.
You will be joined by Tatiana Delgado, a videogame designer with experience in studies such as King or Gameloft, and founder of the Vertical Robot and Out of the Blue studios, dedicated to the development of video games.
What will you learn in this online course?
16 lessons & 4 downloads
- 100% positive reviews (93)
- 2,009 students
- 16 lessons (2h 1m)
- 4 downloads
- Online and at your own pace
- Available on the app
- Audio: Spanish
- Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
- Level: Beginner
- Unlimited access forever
What is this course's project?
You will prepare a complete pitch, in which you will capture the essential ideas of the videogame you want to develop.

Projects by course students
Who is this online course for?
To people who want to start in the world of video game design and designers who want to improve their documentation, learn tricks and learn about real case experiences.
Requirements and materials
You only need to have a passion for video games and a computer with office software such as Google Drive or Microsoft Office.

Reviews

Tatiana Delgado Yunquera
A course by Tatiana Delgado Yunquera
Tatiana Delgado began working as a Game and Level Designer at Rebel Act Studios in 2000, while finishing her studies in Telecommunications Engineering at the Polytechnic University of Madrid (Spain).
Since then she has always worked in the videogame industry, in companies such as Enigma Software Productions, Zinkia, Tequila Works, Gameloft and King, developing games for PC, XBox, Wii, DS and mobile devices.
In 2017 she co-founded the Vertical Robot studio dedicated to virtual reality, where she was responsible for the design and narrative of the Daedalus and Red Matter games. In 2019, she founded the Out of the Blue studio dedicated to the development of narrative puzzle games.
Content
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U1
Introduction
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Presentation
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Influences
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What will we do in the course?
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U2
Basic concepts
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What is a game designer and types
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Phases of game development
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Tools
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U3
Pitch: Production
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Idea
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What is a pitch, what is it for and in what parts is it divided?
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Pitch: game description
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Pitch: description of the gameplay, the three C: Camera, Control, Character
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Pitch: visual style
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Pitch: scope of the game
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U4
Final touches and next steps
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Final layout
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How to send your pitch?
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Next steps: high-level documentation and prototyping
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My experiences
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FP
Final project
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Creating a professional pitch for video games
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What to expect from a Domestika course
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Learn at your own pace
Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.
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Learn from the best professionals
Learn valuable methods and techniques explained by top experts in the creative sector.
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Meet expert teachers
Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.
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Certificates
PlusIf you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.
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Get front-row seats
Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.
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Share knowledge and ideas
Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.
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Connect with a global creative community
The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.
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Watch professionally produced courses
Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.
FAQs
You’ll learn how to turn an idea into a professional pitch, prototype games on paper, structure presentation documents, and understand key industry roles. You’ll also explore narrative, prototyping, free-to-play economics, and how to present your project to investors and publishers.
This is an intermediate-level course, perfect for those with basic knowledge of game design or development who want to deepen their skills in pitching, prototyping, and professionally presenting projects.
All you need is a computer, internet access, and a Google account to use Drive and Slides. Prior experience isn’t required, but having a basic understanding of video games is recommended.
You’ll learn how to create and format an effective pitch, design visual presentations, tailor your message to your audience, and send your proposal to publishers or investors using professional techniques.
The course covers paper prototyping, narrative design, level design, puzzles, graphic adventures, board games and RPGs, setting creation, free-to-play economics, pitch presentations, and team and bug management.
Yes, the course includes content on board game design, creating RPG settings, and how these areas can inspire video game development.
Yes, you’ll learn how to make paper prototypes, use Google Drive and Slides to organize and communicate your project, and incorporate images and visuals into your pitches.

Love the course, it is straight forward but ties everything needed in a coherent way
excelente
excelente
Excelente curso.
Muy claro y didáctico, basada en la experiencia. Útil para asentar las bases.