Creating a Professional Pitch for Video Games

Influences

A course by Tatiana Delgado Yunquera , Videogame designer

Videogame designer. Madrid, Spain.
Joined April 2019
98% positive reviews (94)
1,908 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Influences

Overview

“I want to share with you how I ended up dedicating myself to the world of video game development. On the one hand, about how having been surrounded by video games since I was a little girl raised my concern to develop them. On the other, the games that have marked me the most, and those that I consider as references, as well as highlighting designers that I admire and respect for their work. And finally having also played other types of games such as wargames , board games, role or live role.”

In this video lesson Tatiana Delgado Yunquera addresses the topic: Influences, which is part of the Domestika online course: Creating a Professional Pitch for Video Games. Analyze and develop your video game idea by creating the perfect document for potential partners or investors.

Partial transcription of the video

“My influences Influences You already know a little more about me and now I want to tell you about the influences, what people, what games, what books, They have made me get to where I am today. As I told you, I was lucky that in my house my father had a lot of interest in technology; then I had all the consoles at my disposal, consoles and computer games. Maybe all of Master System, Wonderboy, and all who have been able to influence me. I have a good memory of the graphic adventures of LucasArts. In fact, one of the designers who worked on those games He is perhaps one of my references now ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Creating a Professional Pitch for Video Games

  • Level: Beginner
  • 98% positive reviews (94)
  • 1908 students
  • 4 units
  • 16 lessons (2h 1m)
  • Category

    3D & Animation
  • Areas

    Animation, Game Design, Game Development, Video Games

Tatiana Delgado Yunquera

Tatiana Delgado Yunquera
A course by Tatiana Delgado Yunquera

Teacher Plus
Videogame designer

Tatiana Delgado began working as a Game and Level Designer at Rebel Act Studios in 2000, while finishing her studies in Telecommunications Engineering at the Polytechnic University of Madrid (Spain).

Since then she has always worked in the videogame industry, in companies such as Enigma Software Productions, Zinkia, Tequila Works, Gameloft and King, developing games for PC, XBox, Wii, DS and mobile devices.

In 2017 she co-founded the Vertical Robot studio dedicated to virtual reality, where she was responsible for the design and narrative of the Daedalus and Red Matter games. In 2019, she founded the Out of the Blue studio dedicated to the development of narrative puzzle games.


  • 98% positive reviews (94)
  • 1,908 students
  • 16 lessons (2h 1m)
  • 4 additional resources (0 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Creating a Professional Pitch for Video Games. 3D, and Animation course by Tatiana Delgado Yunquera

Creating a Professional Pitch for Video Games

A course by Tatiana Delgado Yunquera
Videogame designer. Madrid, Spain.
Joined April 2019
  • 98% positive reviews (94)
  • 1,908 students