Animating 3D Cartoon Characters in Blender
Lighting, Render and Pipeline 2
A course by Ulises Cervantes , 3D Character Animator and Artist
Joined July 2019
About the video: Lighting, Render and Pipeline 2
Overview
“I will continue showing you how to work with animation lighting to create interesting reflections that highlight the scene and create the atmosphere that you consider best for your project. You will see how to change the view to ensure that you are on the right path.”
In this video lesson Ulises Cervantes addresses the topic: Lighting, Render and Pipeline 2, which is part of the Domestika online course: Animating 3D Cartoon Characters in Blender. Learn to bring cartoon-style characters to life through their poses, gestures, and actions using fun and effective tools .
Partial transcription of the video
“We can add an extra light or duplicate the existing one. Use Control to duplicate it. turning it into a If you notice. it's giving me a good effect there. actually. I'm going to add it here. At the top part it gives me some interesting reflections. And I'm going to create another one to outline the characters. It might be on this side. mainly for the money. A blog has an advantage in this context. I guess it's due to ambient light. and it feels as though it's missing a line or something. You can switch your view to make the camera act as the light. allowing you to position it accordingly. B...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Animating 3D Cartoon Characters in Blender
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Animation, Animation, Character Animation

Ulises Cervantes
A course by Ulises Cervantes
Ulises Cervantes is a 3D character animator and artist from Mexico, currently living in Aguascalientes. He began his career in motion graphics and slowly transitioned to 3D, gaining a range of experience at different companies. He also spent a year at Bardel Entertainment in Canada working as an FX artist on Puss in Boots for Netflix. However, he always had his sights set on becoming an animator and finally achieved his goal when he joined Huevocartoon, where he helped create movies like Un Rescate de Huevitos and Un Gallo Congelado.
He currently works full-time as a freelance animator and collaborates with the US-based video game studio Secret Location, the Mexican advertising studio Ploop, and the Brazilian production studio Brape.
He also runs his own YouTube channel called Cebolla Skin and teaches online classes.
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