Animating 3D Cartoon Characters in Blender
Explore non-linear options, using Animation Layers
A course by Ulises Cervantes , 3D Character Animator and Artist
Joined July 2019
About the video: Explore non-linear options, using Animation Layers
Overview
“During this lesson, I'll show you how to perform scans in a non-linear fashion. The best way to do these tests, without affecting the result you already have, and having the control to manipulate the changes, is to use non-destructive methods or work in layers. ”
In this video lesson Ulises Cervantes addresses the topic: Explore non-linear options, using Animation Layers, which is part of the Domestika online course: Animating 3D Cartoon Characters in Blender. Learn to bring cartoon-style characters to life through their poses, gestures, and actions using fun and effective tools .
Partial transcription of the video
“In this lesson. we'll explore tools for adding details non-destructively. We'll utilize an external addon alongside Blender's native tools. Let's get started on this journey of enhancement. Now let's explore a method for making modifications to animations without losing any previous work or altering the original timeline. If you use MyJob software. you may already be familiar with Animation However. it's worth noting that these layers function incredibly well within Maya. Once you grasp how they function. working becomes quite comfortable; they prove highly beneficial. In Blender. an inhere...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Animating 3D Cartoon Characters in Blender
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Animation, Animation, Character Animation

Ulises Cervantes
A course by Ulises Cervantes
Ulises Cervantes is a 3D character animator and artist from Mexico, currently living in Aguascalientes. He began his career in motion graphics and slowly transitioned to 3D, gaining a range of experience at different companies. He also spent a year at Bardel Entertainment in Canada working as an FX artist on Puss in Boots for Netflix. However, he always had his sights set on becoming an animator and finally achieved his goal when he joined Huevocartoon, where he helped create movies like Un Rescate de Huevitos and Un Gallo Congelado.
He currently works full-time as a freelance animator and collaborates with the US-based video game studio Secret Location, the Mexican advertising studio Ploop, and the Brazilian production studio Brape.
He also runs his own YouTube channel called Cebolla Skin and teaches online classes.
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