Animating 3D Cartoon Characters in Blender
Optimizing our physical and digital world
A course by Ulises Cervantes , 3D Character Animator and Artist
Joined July 2019
About the video: Optimizing our physical and digital world
Overview
“You already have the resources that will guide you to execute the animation within Blender, but first we will pause and take the preparations. In this lesson I will give you very important recommendations to start animating on the computer. You will learn how to use the settings in Blender and the rigs to achieve optimal performance of the software and the equipment. Finally, I will mention how the physical and emotional conditions of an animator can help ideas flow and be executed correctly.”
In this video lesson Ulises Cervantes addresses the topic: Optimizing our physical and digital world, which is part of the Domestika online course: Animating 3D Cartoon Characters in Blender. Learn to bring cartoon-style characters to life through their poses, gestures, and actions using fun and effective tools .
Partial transcription of the video
“In this lesson. we will optimize our physical and digital world. We will explore some suggestions to achieve the perfect state for improved work performance. For ideas and work to flow optimally. it's essential to maintain a state of relaxation while staying focused If you want to relax. let's take a breath. Wear the most comfortable clothes you have. and make sure your space is both calm and comfortable. Regarding concentration. try to be free from disturbing noises. Play music you like. Turn off the series; don't watch it while working because it won't let you concentrate. A strategy that...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Animating 3D Cartoon Characters in Blender
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Animation, Animation, Character Animation

Ulises Cervantes
A course by Ulises Cervantes
Ulises Cervantes is a 3D character animator and artist from Mexico, currently living in Aguascalientes. He began his career in motion graphics and slowly transitioned to 3D, gaining a range of experience at different companies. He also spent a year at Bardel Entertainment in Canada working as an FX artist on Puss in Boots for Netflix. However, he always had his sights set on becoming an animator and finally achieved his goal when he joined Huevocartoon, where he helped create movies like Un Rescate de Huevitos and Un Gallo Congelado.
He currently works full-time as a freelance animator and collaborates with the US-based video game studio Secret Location, the Mexican advertising studio Ploop, and the Brazilian production studio Brape.
He also runs his own YouTube channel called Cebolla Skin and teaches online classes.
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