Animating 3D Cartoon Characters in Blender
Capture the essence of the characters and the story
A course by Ulises Cervantes , 3D Character Animator and Artist
Joined July 2019
About the video: Capture the essence of the characters and the story
Overview
“We are going to simulate that we receive the material from the studio or client. In this case, the material will be provided by me so that you can continue the practice from home. I will show you my process to interpret the material and begin to generate the essence of the animation from a first sketch prior to taking references. ”
In this video lesson Ulises Cervantes addresses the topic: Capture the essence of the characters and the story, which is part of the Domestika online course: Animating 3D Cartoon Characters in Blender. Learn to bring cartoon-style characters to life through their poses, gestures, and actions using fun and effective tools .
Partial transcription of the video
“In this lesson. we begin by planning our shot carefully. We'll pretend to receive materials from a closely examine them. and establish the foundational elements necessary for crafting our animation. I'll show you how. We are replicating the initial materials a studio typically provides for you to begin your work. While names and number of files might differ. the core concept is to clearly outline what you'll be working This serves as a guide to help you grasp the director's vision and intentions. After watching the animatic. let's read the pitch. Here we see that our scene is called 'Encoun...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Animating 3D Cartoon Characters in Blender
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Animation, Animation, Character Animation

Ulises Cervantes
A course by Ulises Cervantes
Ulises Cervantes is a 3D character animator and artist from Mexico, currently living in Aguascalientes. He began his career in motion graphics and slowly transitioned to 3D, gaining a range of experience at different companies. He also spent a year at Bardel Entertainment in Canada working as an FX artist on Puss in Boots for Netflix. However, he always had his sights set on becoming an animator and finally achieved his goal when he joined Huevocartoon, where he helped create movies like Un Rescate de Huevitos and Un Gallo Congelado.
He currently works full-time as a freelance animator and collaborates with the US-based video game studio Secret Location, the Mexican advertising studio Ploop, and the Brazilian production studio Brape.
He also runs his own YouTube channel called Cebolla Skin and teaches online classes.
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