Animating 3D Cartoon Characters in Blender
Reference library
A course by Ulises Cervantes , 3D Character Animator and Artist
Joined July 2019
About the video: Reference library
Overview
“I'll show you how to handle searching and saving references. You will see how to build a reel that contains the best of what you collected, including different versions of the same action to have options when creating thumbnails. ”
In this video lesson Ulises Cervantes addresses the topic: Reference library, which is part of the Domestika online course: Animating 3D Cartoon Characters in Blender. Learn to bring cartoon-style characters to life through their poses, gestures, and actions using fun and effective tools .
Partial transcription of the video
“reference library We already analyzed the client's animatic. Now let's look for references on the internet and we'll record ourselves too to brainstorm ideas to explore the character, take actions, and from all those sources we will make a mix and we will capture it in the thumbnails. I show you the process. Referencing has two parts. One is the references that you record yourself acting and the other part is to look for videos that work for you, that work for you, on YouTube or streaming systems. I use YouTube a lot for that. The thing is, don't waste too much time. Take the time to find w...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Animating 3D Cartoon Characters in Blender
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Category
3D & Animation -
Software
Blender -
Areas
3D, 3D Animation, Animation, Character Animation

Ulises Cervantes
A course by Ulises Cervantes
Ulises Cervantes is a 3D character animator and artist from Mexico, currently living in Aguascalientes. He began his career in motion graphics and slowly transitioned to 3D, gaining a range of experience at different companies. He also spent a year at Bardel Entertainment in Canada working as an FX artist on Puss in Boots for Netflix. However, he always had his sights set on becoming an animator and finally achieved his goal when he joined Huevocartoon, where he helped create movies like Un Rescate de Huevitos and Un Gallo Congelado.
He currently works full-time as a freelance animator and collaborates with the US-based video game studio Secret Location, the Mexican advertising studio Ploop, and the Brazilian production studio Brape.
He also runs his own YouTube channel called Cebolla Skin and teaches online classes.
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