VR Animation with Quill
We raised the first cameras
A course by Federico Moreno Breser , Animation Director and Digital Artist
About the video: We raised the first cameras
Overview
“In this lesson we are going to translate the technical approach that we plan in the storyboard. For this, we will apply temporary cameras and we will begin to preview the narrative approach. In the attached files I leave you all the assets of characters, scenery, etc., so you can use them.
In this video lesson Federico Moreno Breser addresses the topic: We raised the first cameras, which is part of the Domestika online course: VR Animation with Quill. Breathe life into your characters and scenes creating a short film within the virtual reality universe.
Partial transcription of the video
“We raised the first cameras In this lesson we will build the project narrative. We will learn to raise the first cameras. We will raise these first cameras, that will help us to make a kind of transfer of what was the initial storyboard, our camera guide, already having our stage and characters planted on stage. And this will obviously be a big step, as for going from a storyboard to a first animatic. Here is our storyboard to refresh a bit. And as we said before, this is a guide. It does not have to be something of iron that must be followed to the letter. It is simply our initial guide to...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: VR Animation with Quill
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Category
3D & Animation -
Software
Adobe Photoshop, OctaneRender, Oculus Quill, Unreal Engine -
Areas
3D, 3D Animation, 3D Modeling, Animation, Character Animation, Character Design

Federico Moreno Breser
A course by Federico Moreno Breser
Federico Moreno is passionate about the freedom that animation gives him to bring his imagination to life and give shape to a story, compared to other audiovisual fields. With over twenty years of professional experience, he admits today that most of what he has learned was self-taught, after endless hours of practice, tutorials, and videos.
He has directed Mcfly Studio since 2005, a studio specialized in animation and audiovisual production, where his two sides of expertise meet: the artist and producer. In 2012, he founded the animation magazine Moushon!, a project that he led for two years, and Luty Art Studio alongside Nelson Luty, an art department dedicated to conceptual art for the film industry, animation, and video games.
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- 26 lessons (5h 27m)
- 20 additional resources (8 files)
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- Audio: Spanish
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- Level: Intermediate
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