Cartoon-Style Still Life Modeling with Maya
Shaping the bottle
A course by Albert Valls Punsich , 3D Artist
Joined November 2015
About the video: Shaping the bottle
Overview
“In this lesson we are going to model a jar. We will see how with some very simple shapes we can create some very interesting shapes. I will also teach you some basic notions of Ncloth so that you will be more efficient in creating fabrics. Finally, we will look at the splines to create a cord and tie knot.”
In this video lesson Albert Valls Punsich addresses the topic: Shaping the bottle, which is part of the Domestika online course: Cartoon-Style Still Life Modeling with Maya. Learn the basic techniques to model and build cartoon-style 3D props.
Partial transcription of the video
“BOTTLE MODELING In this lesson we will model the jar. We will start with the basic form and then I'll show you how to use the nCloth to make the fabric cover. It is very important to know extra tools within Maya that will help you in your modeling, beyond the usual five or ten tools. In this way you can greatly increase your productivity. Let's model the jar. After modeling this bottle we will add a label and a fabric, finally we will close it with a string. We will do, more or less, this one here, taking more this "shape", a little more stylized, I'll leave this on the other side and let's...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Cartoon-Style Still Life Modeling with Maya
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Category
3D & Animation -
Software
Maya -
Areas
3D, 3D Design, 3D Modeling

Albert Valls Punsich
A course by Albert Valls Punsich
From a very young age, Albert Valls was very interested in cinema and art, devouring films, books, manga, and comics all the time. This led him to dream that one day he could create those fantastic worlds he enjoyed so much. Following his passion, he studied Audiovisual and Multimedia Art, and then entered the digital world of 3D, becoming a 3D generalist.
Specializing in modeling and scenario creation for VFX, animation, and television, he has worked both nationally and internationally for several studios. Among which stands out his work in Framestore for big productions such as Avengers: Infinity War, Thor: Ragnarok, and Fantastic Beasts: The Crimes of Grindelwald.
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