Sculpting in ZBrush: From Concept Art to the Final Creature
Shaping the head 1
A course by Manu Herrador , 3D Artist
About the video: Shaping the head 1
Overview
“Once we have the volumes well defined, we will begin to work in more depth the modeling, starting with detailing the head, which is the most complex and important part.”
In this video lesson Manu Herrador addresses the topic: Shaping the head 1, which is part of the Domestika online course: Sculpting in ZBrush: From Concept Art to the Final Creature. Learn the ideal work methodology to sculpt a character from concept art.
Partial transcription of the video
“Shaping the head Now we will start to delve deeper into the head, which is the most complex and important part of the model. I show you how. Before starting to model the head in detail, what I do with my characters and that I highly advise is not having a super-large mesh, like this one on the body, because although it can be subdivided, there are two and a half million polygons, we will be short of resolution. And if we subdivide it again, we already have 10,200,000, more or less. We keep falling short of detail and the machine is already hobbling a bit. So I advise dividing the model into...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Sculpting in ZBrush: From Concept Art to the Final Creature
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Category
3D & Animation -
Software
KeyShot, ZBrush -
Areas
3D, 3D Character Design, 3D Modeling, Concept Art, Video Games

Manu Herrador
A course by Manu Herrador
Manu Herrador is a 3D artist specializing in character modeling with more than seven years of experience in the video game industry. His creations have been part of video games such as Kick-Ass 2, Spacelords, Agents: Biohunters, Metroid: Samus Returns, and Phineas and Ferb: Day of Doofenshmirtz.
He currently works at Share Creators, a video game outsourcing company based in San Francisco, that has worked on video games such as Diablo and Star Wars, among others. He also works at Out of the Blue Games, a Spanish independent studio.
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