Sculpting in ZBrush: From Concept Art to the Final Creature

Creature Blockout 2

A course by Manu Herrador , 3D Artist

3D Artist. Madrid, Spain.
Joined September 2019
96% positive reviews (127)
6,225 students
Audio: Spanish, English
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Creature Blockout 2

Overview

“After having advanced with blocking and seeing that our creature begins to look like the character we want to give life to, we continue working on its modeling.”

In this video lesson Manu Herrador addresses the topic: Creature Blockout 2, which is part of the Domestika online course: Sculpting in ZBrush: From Concept Art to the Final Creature. Learn the ideal work methodology to sculpt a character from concept art.

Partial transcription of the video

“Creature Blockout Once we have a little advanced Blocking and let's see that he looks like our character, to the creature that we will make, now what we will do is extract all those pieces which are the armor of the character. These parts, like the jaw, which is kind of like, not a helmet, it doesn't cover the head, these parts that are a little bit more tender, but it can be seen that they are much harder. You are here. Then we will also take the opportunity to put all these spines or thorns that it has by the neck and by the back. Also to put the claws both hands and feet. And these breas...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Sculpting in ZBrush: From Concept Art to the Final Creature

  • Level: Intermediate
  • 96% positive reviews (127)
  • 6225 students
  • 4 units
  • 45 lessons (12h 33m)
  • Category

    3D & Animation
  • Software

    KeyShot, ZBrush
  • Areas

    3D, 3D Character Design, 3D Modeling, Concept Art, Video Games

Manu Herrador

Manu Herrador
A course by Manu Herrador

Teacher Plus
3D Artist

Manu Herrador is a 3D artist specializing in character modeling with more than seven years of experience in the video game industry. His creations have been part of video games such as Kick-Ass 2, Spacelords, Agents: Biohunters, Metroid: Samus Returns, and Phineas and Ferb: Day of Doofenshmirtz.

He currently works at Share Creators, a video game outsourcing company based in San Francisco, that has worked on video games such as Diablo and Star Wars, among others. He also works at Out of the Blue Games, a Spanish independent studio.


  • 96% positive reviews (127)
  • 6,225 students
  • 45 lessons (12h 33m)
  • 9 additional resources (0 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Intermediate
  • Unlimited access forever

Category
Areas
Sculpting in ZBrush: From Concept Art to the Final Creature. 3D, and Animation course by Manu Herrador

Sculpting in ZBrush: From Concept Art to the Final Creature

A course by Manu Herrador
3D Artist. Madrid, Spain.
Joined September 2019
  • 96% positive reviews (127)
  • 6,225 students