Sculpting in ZBrush: From Concept Art to the Final Creature

Collection of references

A course by Manu Herrador , 3D Artist

3D Artist. Madrid, Spain.
Joined September 2019
96% positive reviews (127)
6,227 students
Audio: Spanish, English
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Collection of references

Overview

“We are going to collect all the resources that we think we will need in the modeling process: anatomical references and concepts and / or renders of creatures from other artists that can provide us ideas for our model. Once collected, we will group them in Pure Ref to have them organized. We will also download some brushes , alphas and tools from ZBrush that we can use to speed up the modeling process. ”

In this video lesson Manu Herrador addresses the topic: Collection of references, which is part of the Domestika online course: Sculpting in ZBrush: From Concept Art to the Final Creature. Learn the ideal work methodology to sculpt a character from concept art.

Partial transcription of the video

“Collection of references In this lesson we will collect anatomical references, "concepts" or renders of other creatures by other artists, we will group those in the PureRef to have them grouped and ordered to taste. We will download some ZTools, Alphas and "brushes" that will help us speed up modeling. Go for it. On this page, Pixologic Resource Center, you have many super cool resources to download. You have Matcaps, Alphas, textures, plugins from ZBrush. For example, on this page, in the Alphas we find Alphas of skin, reptiles, dragon, with pores ... It's okay to check it out, it's pretty...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Sculpting in ZBrush: From Concept Art to the Final Creature

  • Level: Intermediate
  • 96% positive reviews (127)
  • 6227 students
  • 4 units
  • 45 lessons (12h 33m)
  • Category

    3D & Animation
  • Software

    KeyShot, ZBrush
  • Areas

    3D, 3D Character Design, 3D Modeling, Concept Art, Video Games

Manu Herrador

Manu Herrador
A course by Manu Herrador

Teacher Plus
3D Artist

Manu Herrador is a 3D artist specializing in character modeling with more than seven years of experience in the video game industry. His creations have been part of video games such as Kick-Ass 2, Spacelords, Agents: Biohunters, Metroid: Samus Returns, and Phineas and Ferb: Day of Doofenshmirtz.

He currently works at Share Creators, a video game outsourcing company based in San Francisco, that has worked on video games such as Diablo and Star Wars, among others. He also works at Out of the Blue Games, a Spanish independent studio.


  • 96% positive reviews (127)
  • 6,227 students
  • 45 lessons (12h 33m)
  • 9 additional resources (0 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Intermediate
  • Unlimited access forever

Category
Areas
Sculpting in ZBrush: From Concept Art to the Final Creature. 3D, and Animation course by Manu Herrador

Sculpting in ZBrush: From Concept Art to the Final Creature

A course by Manu Herrador
3D Artist. Madrid, Spain.
Joined September 2019
  • 96% positive reviews (127)
  • 6,227 students