Concept Art: Character Design & Worldbuilding
Line Drawing 1
A course by Even Amundsen , Illustrator, Character Artist, and Content Creator
About the video: Line Drawing 1
Overview
“Here we will use a separate layer of line drawing to give service to all the construction from the earlier stages; keeping a close eye on the concept and making sure we end up with something that represents the original idea. I will first collate all the information that I already put down in a new layer, before adding the minute details.”
In this video lesson Even Amundsen addresses the topic: Line Drawing 1, which is part of the Domestika online course: Concept Art: Character Design & Worldbuilding. Explore color, texture, lighting, and layers to create memorable protagonists that tell a story with every detail.
Partial transcription of the video
“All right, so finally, we're getting into the line drawing. Now, Here, more than any other place, clarity is super important. So. Feeding back into the last step, another little note about brushes. here even more important than there. keeping your choice of tools simple, is Very, very, very, very important. The less you have to worry about the inconsistency of mark making, the more you can focus on the next point which is even more important than this. That is describing the forms that we have already put down. All of the work that we did with the mannequin, construction, costume so far is ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Concept Art: Character Design & Worldbuilding
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Category
Illustration -
Software
Procreate -
Areas
Character Design, Concept Art, Digital Drawing, Digital Illustration, Digital Painting, Traditional illustration

Even Amundsen
A course by Even Amundsen
Even Amundsen is a Norwegian illustrator, character artist, and content creator with over 12 years of experience in concept design. Growing up in a family of teachers and engineers meant that art wasn’t initially something he considered a career. He was able to focus on his creativity during high school though and discovered concept art, specifically at Einar Granum School for Arts and Crafts.
After graduating, he worked at Volta studio for three years, before moving to Prague to focus on freelance projects. He later landed his dream job working for Blizzard in California. Even has worked with various studios on titles including Assassin’s Creed Valhalla, and also shares his work with over 300K followers on Instagram.
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