Concept Art: Character Design & Worldbuilding
Building the Setting
A course by Even Amundsen , Illustrator, Character Artist, and Content Creator
About the video: Building the Setting
Overview
“While we are here to make characters, it's first important to create a world for them to stand on. ”
In this video lesson Even Amundsen addresses the topic: Building the Setting, which is part of the Domestika online course: Concept Art: Character Design & Worldbuilding. Explore color, texture, lighting, and layers to create memorable protagonists that tell a story with every detail.
Partial transcription of the video
“ Building the Setting Now that we're starting to get an understanding of how worlds work, we need to think about how this combines with stylization and how this defines the setting. Making choices about how to design our character has a lot to do with the stylization we're using. This should harmonize well with how complex we have predefined our character. The more complex your character is, the more you might want to lean towards realism so that you can show the audience all of the character's complex layers that you cleverly thought out. If you want to go for a simple character and a dir...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Concept Art: Character Design & Worldbuilding
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Category
Illustration -
Software
Procreate -
Areas
Character Design, Concept Art, Digital Drawing, Digital Illustration, Digital Painting, Traditional illustration

Even Amundsen
A course by Even Amundsen
Even Amundsen is a Norwegian illustrator, character artist, and content creator with over 12 years of experience in concept design. Growing up in a family of teachers and engineers meant that art wasn’t initially something he considered a career. He was able to focus on his creativity during high school though and discovered concept art, specifically at Einar Granum School for Arts and Crafts.
After graduating, he worked at Volta studio for three years, before moving to Prague to focus on freelance projects. He later landed his dream job working for Blizzard in California. Even has worked with various studios on titles including Assassin’s Creed Valhalla, and also shares his work with over 300K followers on Instagram.
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