Design of Characters in Cinema 4D: from the Sketch to 3D Printing
Creation of context II
A course by Aarón Martínez
About the video: Creation of context II
Overview
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In this video lesson Aarón Martínez addresses the topic: Creation of context II, which is part of the Domestika online course: Design of Characters in Cinema 4D: from the Sketch to 3D Printing. Learn to model with Cinema 4D, Illustrator, and Photoshop.
Partial transcription of the video
“[Music] Here in the coordinates, about And I have a value, then I'm going to assign from point 0, then, then I'm interested that this value is 280, we mark it in 30 will rise and in 60 we hit the value, which would be 280, ready then we have not there? While the chicken is giving turning and shaking his head, the donut is rising from above below, we can also make the donut, turn on its own axis, then we check where it rotates, in this case it would be the first option, then we mark the point here 0 and then we can make it turn 360 until the end of the Timeline, we dial again. [Music] So her...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Design of Characters in Cinema 4D: from the Sketch to 3D Printing
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Category
3D & Animation -
Software
Adobe Illustrator, Adobe Photoshop, Cinema 4D, V-Ray -
Areas
3D, 3D Animation, 3D Character Design, Traditional illustration

Aarón Martínez
A course by Aarón Martínez
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