Design of Characters in Cinema 4D: from the Sketch to 3D Printing
Details
A course by Aarón Martínez
About the video: Details
Overview
“Once the general model is finished, it is time to refine some details (wrinkles, buttons, lenses, etc.).”
In this video lesson Aarón Martínez addresses the topic: Details, which is part of the Domestika online course: Design of Characters in Cinema 4D: from the Sketch to 3D Printing. Learn to model with Cinema 4D, Illustrator, and Photoshop.
Partial transcription of the video
“[Music] The details are important. We already have the basic figure of our character. Now, we'll put some elements to give it more life. Let's go to the pants, let's give a little bit of wrinkles and give it a little more volume ... and also the shoes. So, see here first, let's focus only to one side, then cut again and make symmetry and go back to sewing. So, here we're going to put a ring selection ... and we're going to create a new segment. Mesh, commands and connect. And now I'm going to select these three blocks and I'm going to do the same. Mesh, commands, connect. Now, here at the b...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Design of Characters in Cinema 4D: from the Sketch to 3D Printing
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Category
3D & Animation -
Software
Adobe Illustrator, Adobe Photoshop, Cinema 4D, V-Ray -
Areas
3D, 3D Animation, 3D Character Design, Traditional illustration

Aarón Martínez
A course by Aarón Martínez
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