Design of Characters in Cinema 4D: from the Sketch to 3D Printing
Presentation
A course by Aarón Martínez , Designer and Illustrator
About the video: Presentation
Overview
“We started the course with the presentation of some of my favorite personal projects, the stories that each one has behind and how these exercises have helped me to be a better professional when I have to work in commercial commissions for big brands like Coca-Cola, Volkswagen or works for the editorial medium.”
In this video lesson Aarón Martínez addresses the topic: Presentation, which is part of the Domestika online course: Design of Characters in Cinema 4D: from the Sketch to 3D Printing. Learn to model with Cinema 4D, Illustrator, and Photoshop.
Partial transcription of the video
“Hello. i am Aaron Martinez. Mexican designer and illustrator. In this Domestika course. we will create a 3D character and then print it. We're in a 3D studio. so during the course. you might hear odd sounds. But don't worry. it's just printers crafting some objects. Enjoy the creative process! I’ve always been interested in graphic design. but before starting the degree. i discovered industrial design. So I started with that training because I was always intrigued by mechanisms and solutions. I strive to give my illustrations a functional finish. even if they don’t reality. maintaining a un...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Design of Characters in Cinema 4D: from the Sketch to 3D Printing
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Category
3D & Animation -
Software
Adobe Illustrator, Adobe Photoshop, Cinema 4D, V-Ray -
Areas
3D, 3D Animation, 3D Character Design, Traditional illustration
Aarón Martínez
A course by Aarón Martínez
Aarón Martínez is an illustrator and designer specializing in 3D and industrial design. His work is incredibly varied, ranging from the creation of images for printed media to web design and 3D printing.
In his spare time, he enjoys creating characters and their worlds, basing his ideas on the question, "What do they do when no one is watching?" He enjoys playing with words and contradictions and always tries to add a surreal touch to his storytelling.
Aarón also enjoys observing the small details of things because it helps him understand how to model. Although most of his projects are destined for print or web, he treats each piece as if it were going to be physically reproduced in 3 dimensions.
He has worked for Coca-Cola, Nike, Miroculus, and Aquacific, among others.
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