Design of Characters in Cinema 4D: from the Sketch to 3D Printing
Creation of context I
A course by Aarón Martínez
About the video: Creation of context I
Overview
“After having the model with materials ready, we will create the environment where our character will live.”
In this video lesson Aarón Martínez addresses the topic: Creation of context I, which is part of the Domestika online course: Design of Characters in Cinema 4D: from the Sketch to 3D Printing. Learn to model with Cinema 4D, Illustrator, and Photoshop.
Partial transcription of the video
“[Music] We already have our character ready, but he has nowhere to live Why don't we create an environment. We have already textured our character. We already understood a little, how to assign certain materials. We show a site where you can download some and see how they were created. And go changing some options. Now, our character is alone, so let's create him a context where to live and it will be a very simple composition where we will use some elements of Illustrator, that we will pull and put in our composition. And we will explain a little movement. How to put some key frames, and g...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Design of Characters in Cinema 4D: from the Sketch to 3D Printing
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Category
3D & Animation -
Software
Adobe Illustrator, Adobe Photoshop, Cinema 4D, V-Ray -
Areas
3D, 3D Animation, 3D Character Design, Traditional illustration

Aarón Martínez
A course by Aarón Martínez
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