Compositions with Cinema 4D and OctaneRender
Course final project
A course by Aarón Martínez , Designer and Illustrator
About the final project for: Compositions with Cinema 4D and OctaneRender
Modeling, composition and texturing of a scene with Cinema 4D
“Congratulations, you finished the course! Thank you very much for having finished the whole process. I hope that my method of conceptualization, modeling and rendering will be of great help to create different ways of viewing your personal and professional projects. Now it's your turn to create your characters. It will be great to share the entire process in the forum, as well as questions and comments. Do not forget to share the music that accompanies you when making 3D and add to your portfolio in Domestika, your characters created here. Get trout and thank you very much! ”
Partial transcription of the video
“Before saying goodbye. i will summarize what we did during the course. We began our project by looking for color references. aesthetics. and style. We created a mood board. selected a color palette. and then sketched our character. We began by modeling our robot using basic shapes and hierarchies to pose it. Later. we learned a new modeling technique. We also designed the robot's environment and strategically placed it in a chosen location. enhancing the overall scene. Then we gathered everything learned to create a human bust. We added specific details using the sculpting tool. Next. we mo...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Compositions with Cinema 4D and OctaneRender
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Category
3D & Animation -
Software
Cinema 4D, OctaneRender -
Areas
3D, 3D Character Design, 3D Modeling
Aarón Martínez
A course by Aarón Martínez
Aarón Martínez is an illustrator and designer specializing in 3D and industrial design. His work is incredibly varied, ranging from the creation of images for printed media to web design and 3D printing.
In his spare time, he enjoys creating characters and their worlds, basing his ideas on the question, "What do they do when no one is watching?" He enjoys playing with words and contradictions and always tries to add a surreal touch to his storytelling.
Aarón also enjoys observing the small details of things because it helps him understand how to model. Although most of his projects are destined for print or web, he treats each piece as if it were going to be physically reproduced in 3 dimensions.
He has worked for Coca-Cola, Nike, Miroculus, and Aquacific, among others.
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