Learn to model, texturise and create unique 3D characters and settings
Aaron Martinez - illustrator and 3D designer - lives to represent his reality with unique 3D illustrations and also, to improve the technical aspect of each project to achieve an optimal process and incredible images. In this course you will learn to create characters based on basic forms, creating different materials and types of lighting to recreate unique environments with Cinema 4D and OctaneRender.
His professional experience working for major brands such as Apple, Coca-Cola, Volkswagen, Domino's Pizza, Pentel, among others, and teaching in Domestika in courses such as Vector illustration for beginners , Character design in Cinema 4D: from sketch to 3D printing , Prototyping and product visualizations in Cinema 4D , 3D illustration with Cinema 4D and Domestika Basics of Introduction to Adobe Illustrator , make it the ideal teacher to make your 3D project a reality.
What's included in this course?
The first thing you will do is meet Aaron, his professional career and the brands with which he has collaborated as a 2D and 3D digital designer and illustrator. You will discover its main influences, which vary from 3D artists to Heavy Metal music that inspire and motivate you to work.
You will begin the preparation phase of your project by reviewing some examples and pieces to analyze them, you will choose some of them and, you will make a moodboard , where you will define a color palette. You will also determine the design of your characters, making basic sketches to shape them in Cinema 4D.
Aaron will show you the modeling process of a robot, from basic forms in Cinema 4D and to perform different poses of it. Next, you will model a human character with geometric shapes using different techniques, and give it a special level of detail that will make it unique. In addition, you will create the environment of each character.
You will work the colors and textures of your creations. You will learn to create area lights and different types of materials such as plastics, metal, glass or wood with OctaneRender.
Next, you will learn how to generate a basic UV and textures in Adobe Illustrator and Photoshop for the face and parts of your characters and objects. Once you have the textured models, Aaron will explain how to create illuminations with HDRIs, sunlight, volumetric light and area lights, among others.
You will create the compositions with the individual and group characters. To achieve this, you will see how to create several cameras with different lenses, defining the shot to refine details such as the position of elements.
Finally, Aaron will teach you how to configure the render assigning the final format and the number of samples to achieve a good definition. Also, you will label the layers to finally output media for networks or printing.
What is this course project?
You will model a robot, two characters and their scenarios. You will also make several images with different types of texture, cameras, lighting and color. The goal is to learn to choose the ideal object to model and understand light, creating incredible images in record time.
Who is it aimed at?
To designers, illustrators and anyone who wants to learn how to create incredible 3D characters and environments with Cinema 4D and OctaneRender.
Intermediate knowledge of Cinema 4D and 3D modeling are necessary.
On the materials, you must have a computer with Cinema 4D (R15), OctaneRender and also, although not essential, Adobe Illustrator and Adobe Photoshop installed.
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Professionally developed courses
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Aaron Martinez is an illustrator and product designer. His creations are aimed at the real and visual function, something he achieves by looking closely at the environment, materials and textures. His work covers several disciplines, from the creation of 3D characters for advertising or design objects, to the design of machines that detect cancer.
He works as a freelance for several brands and agencies such as: Autodesk, Nexus studio, Enormous Brands, Cisco, Grupo W, Volkswagen, Flock, Moi, BBmundo, Usbek & RIka, History Land, etc. In addition, he is a professor of 3D modeling and vector illustration.