Dark Fantasy Character Design in ZBrush
Render 1
A course by Santiago Betancur , Concept Artist
Joined January 2020
About the video: Render 1
Overview
“Now we can move on to rendering the character. To do this, I am going to introduce you to the OctaneRender program, which I use in its Standalone version.”
In this video lesson Santiago Betancur addresses the topic: Render 1, which is part of the Domestika online course: Dark Fantasy Character Design in ZBrush. Learn to bring industry-quality fantasy characters to life in 3D, from the first sketch to the final image.
Partial transcription of the video
“rendering In this lesson I will give you a little introduction to the render engine that I use, which is called Octane Render, in its Standalone version. Let's start. I'll show you, very quickly, Octane. We are going to use the Standalone version, which is a completely independent version of the software. It does not require plugins or anything, that is, it is a completely separate software. This render engine is based on nodes, it becomes a little more orderly to work like this, and it is more versatile when creating various scenes and manage the files. Later I can show you how these kinds...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Dark Fantasy Character Design in ZBrush
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Category
3D & Animation -
Software
Adobe Photoshop, OctaneRender, ZBrush -
Areas
3D, 3D Character Design, 3D Modeling, Character Design

Santiago Betancur
A course by Santiago Betancur
Santiago Betancur is a concept artist from Colombia, specialized in character design, who's worked in the entertainment industry developing projects such as video games, short films, ad campaigns, and collectables. He is passionate about digital art and likes to express his ideas and tell stories through images.
Throughout his more-than-seven-year career, he's collaborated with Aaron Sims Creative, Striking Distance, and Project Triforce, and several of his projects have been published in magazines like 3D Artist Magazine[i] and [i]Renderout.
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- Level: Intermediate
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