3D Interior Architecture with Unreal Engine 4
Sound
A course by Miguel Albo , Architect and Infographic Designer
About the video: Sound
Overview
“We will add music and / or ambient sound to our application.”
In this video lesson Miguel Albo addresses the topic: Sound, which is part of the Domestika online course: 3D Interior Architecture with Unreal Engine 4. Learn how to create hyper-realistic renders in real-time from scratch.
Partial transcription of the video
“In this lesson. we'll explore how to incorporate ambient sound and background music into our scene and I'll guide you through the process step by step. To add sound. we'll do it just like we did in the previous Domestika Basic course. If we have downloaded a sound file or obtained an audio track. importing it into our project allows us to locate it within the Content Browser. It's important to remember that this process of importing is essential If the audio track we plan to import is in WAV format. it's because Unreal Engine doesn't support MP3 files If we possess an MP3 audio file and are...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Interior Architecture with Unreal Engine 4
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Category
3D & Animation, Architecture & Spaces -
Software
Unreal Engine -
Areas
3D, 3D Design, Architecture, ArchVIZ, Digital Architecture, Interior Architecture

Miguel Albo
A course by Miguel Albo
Miguel Albo is an architect, infographic designer, and teacher, passionate about the optimization of of resources and architectural spaces, as well as sustainable architecture and technology.
He is interested in architectural design in basic projects and implementation, in infographic visualization of architecture using photorealistic images created in AutoCAD, 3ds Max, and V-Ray, and in real-time information architecture that is both realistic and interactive, using virtual reality from Unreal Engine 4.
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