3D Interior Architecture with Unreal Engine 4
Preparation of our models
A course by Miguel Albo , Architect and Infographic Designer
About the video: Preparation of our models
Overview
“I will show you how to prepare our own models made in our favorite 3D modeling software, in this case Autodesk 3ds Max, to be able to use them within the Unreal Engine.”
In this video lesson Miguel Albo addresses the topic: Preparation of our models, which is part of the Domestika online course: 3D Interior Architecture with Unreal Engine 4. Learn how to create hyper-realistic renders in real-time from scratch.
Partial transcription of the video
“In this lesson. i will guide you through the process of preparing your 3D models created in any preferred modeling software. For demonstration purposes. i’ll utilize 3ds Max. Following that. we'll proceed to Initially. it's crucial to verify that our 3D modeling software is configured to use centimeters as the measurement unit. as Unreal Engine imports assets in centimeters. To do this. navigate to the unit settings and confirm that centimeters are selected. This ensures compatibility when importing models into Unreal. Ensure you also set it to centimeters here for consistency and accuracy....”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Interior Architecture with Unreal Engine 4
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Category
3D & Animation, Architecture & Spaces -
Software
Unreal Engine -
Areas
3D, 3D Design, Architecture, ArchVIZ, Digital Architecture, Interior Architecture

Miguel Albo
A course by Miguel Albo
Miguel Albo is an architect, infographic designer, and teacher, passionate about the optimization of of resources and architectural spaces, as well as sustainable architecture and technology.
He is interested in architectural design in basic projects and implementation, in infographic visualization of architecture using photorealistic images created in AutoCAD, 3ds Max, and V-Ray, and in real-time information architecture that is both realistic and interactive, using virtual reality from Unreal Engine 4.
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