3D Interior Architecture with Unreal Engine 4
Creation and application of PBR 3 materials
A course by Miguel Albo , Architect and Infographic Designer
About the video: Creation and application of PBR 3 materials
Overview
“And in this third and last part of the lesson, I will teach you how to add a landscape background from a previous image.”
In this video lesson Miguel Albo addresses the topic: Creation and application of PBR 3 materials, which is part of the Domestika online course: 3D Interior Architecture with Unreal Engine 4. Learn how to create hyper-realistic renders in real-time from scratch.
Partial transcription of the video
“Creation / application of PBR materials We will also see how we could add a background with an image that we had, so that we had some kind of landscape or if it was a city, a building in front or something like that. I already have my 3D modeling program open here. It would be enough to simply create a plan and, of course, check that we still have our units in centimeters and you are from the system too, effectively. So our plane, if we come to Modifiers, gives us the option to configure a measurement in centimeters. Ideally, if we have a fund around here, I have chosen this, for example, a...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: 3D Interior Architecture with Unreal Engine 4
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Category
3D & Animation, Architecture & Spaces -
Software
Unreal Engine -
Areas
3D, 3D Design, Architecture, ArchVIZ, Digital Architecture, Interior Architecture

Miguel Albo
A course by Miguel Albo
Miguel Albo is an architect, infographic designer, and teacher, passionate about the optimization of of resources and architectural spaces, as well as sustainable architecture and technology.
He is interested in architectural design in basic projects and implementation, in infographic visualization of architecture using photorealistic images created in AutoCAD, 3ds Max, and V-Ray, and in real-time information architecture that is both realistic and interactive, using virtual reality from Unreal Engine 4.
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- Level: Intermediate
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