Creation of Pixel Art Scenes for Video Games
Creation of props
A course by Daniel Benítez , Art Director
About the video: Creation of props
Overview
“In this lesson, you will step by step pixelate some of the most common items and accessories in the world of video games.”
In this video lesson Daniel Benítez addresses the topic: Creation of props, which is part of the Domestika online course: Creation of Pixel Art Scenes for Video Games. Learn how to build tilesets in Pyxel Edit and create scenes for a 2D game.
Partial transcription of the video
“Creation of props Items and accessories Now I will teach you how to create various items for your scenario. We will create hearts, coins, gems and some props, like trees, stones, signs, etc. Let's see it. As we saw in the blocking, the items that I will finish pixelating they are a heart, a coin and a gem. Then I'll pixelate some accessories like a chest, a wooden box, a sign and a tree, I commented that it could be in a category of its own called vegetation, but I included it here to make development easier and more agile. For the coin I will use a range of yellows and oranges, since it is...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creation of Pixel Art Scenes for Video Games
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Category
3D & Animation -
Software
Pyxel Edit -
Areas
2D Animation, 3D Animation, Game Design, Game Development, Pixel Art, Video Games

Daniel Benítez
A course by Daniel Benítez
Daniel Benítez is an art director specialized in video games and pixel art, a technique that he has been evolving since beginning his career in the world of video games. He is the co-founder of Fourattic, an independent video game studio, and Mucho Pixels, a pixel art products and entertainment brand for video games.
Throughout his career, he has worked on creating games like Crossing Souls and Starr Mazer. He currently develops video games for companies like Gamee and Cartoon Network.
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