Creation of Pixel Art Scenes for Video Games
Presentation
A course by Daniel Benítez , Art Director
About the video: Presentation
Overview
“In this lesson, I will tell you a little about myself so that you can get to know me better and I will comment on what have been the most important steps in my career so far.”
In this video lesson Daniel Benítez addresses the topic: Presentation, which is part of the Domestika online course: Creation of Pixel Art Scenes for Video Games. Learn how to build tilesets in Pyxel Edit and create scenes for a 2D game.
Partial transcription of the video
“Presentation Hi, I'm Daniel Benítez. Welcome to this Domestika course. Maybe you know me from courses as "Introduction to Character Design in Pixel Art" or "Animation of characters in pixel art for video games". They know me as Mucho Pixels, my pixel entertainment brand, where we mix visual effects from the world of cinema with pixel art animation of video games. I started developing mobile games until I moved on to video game development for consoles like "Crossing Souls", a successful game on the international independent scene. In this game, created together with Four Attic, It was where...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creation of Pixel Art Scenes for Video Games
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Category
3D & Animation -
Software
Pyxel Edit -
Areas
2D Animation, 3D Animation, Game Design, Game Development, Pixel Art, Video Games

Daniel Benítez
A course by Daniel Benítez
Daniel Benítez is an art director specialized in video games and pixel art, a technique that he has been evolving since beginning his career in the world of video games. He is the co-founder of Fourattic, an independent video game studio, and Mucho Pixels, a pixel art products and entertainment brand for video games.
Throughout his career, he has worked on creating games like Crossing Souls and Starr Mazer. He currently develops video games for companies like Gamee and Cartoon Network.
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