Creation of Pixel Art Scenes for Video Games

A course by Daniel Benítez
Art Director. Sevilla, Spain.
On Domestika since 10/04/2018
, Art Director

Learn how to build tilesets in Pyxel Edit and create scenes for a 2D game

  • Spanish with subtitles in English
  • 100% Positive reviews (27)
  • 968 students
Creation of Pixel Art Scenes for Video Games

Learn how to build tilesets in Pyxel Edit and create scenes for a 2D game


Spanish with subtitles in English
  • 100% Positive reviews (27)
  • 968 students
  • Online and at your own pace
  • Audio: Spanish
  • Level: Intermediate
  • 20 Lessons (3h 5m)
  • Available from the app
  • Spanish, English, Portuguese, German, French, Italian
  • Unlimited access forever


The key to offering a complete gaming experience for players lies in creating unique digital universes. In this course, Cartoon Network game developer and pixel art master Daniel Benítez teaches you the techniques for building a completely original atmosphere and giving your games an old-school aesthetic.

With Daniel, learn how to create tilesets using Pyxel Edit to build complete 2D scenarios. He shows you how to bring different scenes to life step by step, unveiling the secrets to becoming a professional pixel art artist for video games.

This is Daniel Benítez's third Domestika course. In the first, he introduces you to pixel art character creation. In the second, he teaches you how to animate your characters frame by frame. Are you ready to take your games to the next level?

About this course

Course table of contents

  • U1
    U1. Introduction
  • U2
    U2. Study prior to creating scenarios
  • U3
    U3. Creating the tileset
  • U4
    U4. Stage setup
  • FP
    FP Final Project
View details

To begin, meet Daniel Benítez, who tells you about his career, from how he started creating games up until he officially joined the video game industry. He also talks about Mucho Pixels, his pixel art brand, and some of his most important influences. Then, learn a bit about what you will be doing throughout the course.

In the next unit, learn the key concepts to understanding what defines a 2D pixel art scene and how the creative process works. Discover what tilesets and tilemaps are, see the recommended software to start creating, and begin drawing your scenes using the blocking technique in Pyxel Edit.

Daniel explains how to pixelate your tileset step by step, creating elements like floors and textures to shape walls, ceilings, windows, doors, and accessories. Also, see how to create objects and obstacles to make your game more challenging and build the background of your scene.

Next, expand your tileset quickly and easily by adding new tiles and elements to make scenes more versatile and dynamic. Then, organize them and export them to apply them in a game. Discover how to create different scenes using the same tileset with the Tiled program.

Finally, Daniel gives you tips for evolving as a pixel art artist, as well as how to promote your projects online.

What is this course's project?

Build a tileset to create pixel art scenes for a 2D video game.

Projects by course students

Who is it for?

This course is for artists who are just starting with the pixel art technique or with the development of a 2D video game.

What you need

To take this course, you should have a basic understanding of pixel art and Pyxel Edit (or a similar pixel art software).


Reviews

968 Students
27 Reviews
100% Positive ratings
  • More reviews

Daniel Benítez

A course by Daniel Benítez

TeacherPro
Art Director

Daniel Benítez is an art director specialized in video games and pixel art, a technique that he has been evolving since beginning his career in the world of video games. He is the co-founder of Fourattic, an independent video game studio, and Mucho Pixels, a pixel art products and entertainment brand for video games.

Throughout his career, he has worked on creating games like Crossing Souls and Starr Mazer. He currently develops video games for companies like Gamee and Cartoon Network.


Contents

  • U1

    Introduction

    • Presentation
    • Influences
    • What will we do in the course?
  • U2

    Study prior to creating scenarios

    • Scenarios for video games
    • What is a tileset?
    • Softwares for pixel art tilesets
    • Pre-planning 1
    • Pre-planning 2
  • U3

    Creating the tileset

    • Creation of soil and platforms
    • Creation of walls and roofs
    • Creating windows and doors
    • Creation of props
    • Hazard creation
    • Creation of scene backgrounds
  • U4

    Stage setup

    • Expanding our tileset 1
    • Expanding our tileset 2
    • Organization and export of our tileset
    • Creating different scenarios in Tiled with our tileset 1
    • Creating different scenarios in Tiled with our tileset 2
    • Last tips
  • FP

    Final Project

    • Creation of Pixel Art Scenes for Video Games

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Frequently Asked Questions

  • Domestika's courses are online classes that provide you with the tools and skills you need for completing a specific final project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the instructor and other users, thus creating a dynamic course community.

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Creation of Pixel Art Scenes for Video Games. A 3D, and Animation course by Daniel Benítez

Creation of Pixel Art Scenes for Video Games

A course by Daniel Benítez
Art Director. Sevilla, Spain.
On Domestika since 10/04/2018
  • 100% Positive reviews (27)
  • 968 students