Creation of Pixel Art Scenes for Video Games
What is a tileset?
A course by Daniel Benítez , Art Director
About the video: What is a tileset?
Overview
“Next, I am going to explain what an tileset and an tilemap . We will see what the main functions of these elements are in video game development.”
In this video lesson Daniel Benítez addresses the topic: What is a tileset?, which is part of the Domestika online course: Creation of Pixel Art Scenes for Video Games. Learn how to build tilesets in Pyxel Edit and create scenes for a 2D game.
Partial transcription of the video
“What is a tileset? In this lesson I will explain what a tileset is. A tileset is a collection of textures that we normally combine in the same image and they are the same size. What we do with it is use it and reuse it in the same video game. Let's go with it. When creating scenarios for pixel art video games, we don't paint the whole scene in one block as if it were an oil painting, what we do is work elements separately then chop them up and put them together in a file called tileset. I will further explain these types of documents so that there are no doubts about what they are. Like I s...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Creation of Pixel Art Scenes for Video Games
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Category
3D & Animation -
Software
Pyxel Edit -
Areas
2D Animation, 3D Animation, Game Design, Game Development, Pixel Art, Video Games

Daniel Benítez
A course by Daniel Benítez
Daniel Benítez is an art director specialized in video games and pixel art, a technique that he has been evolving since beginning his career in the world of video games. He is the co-founder of Fourattic, an independent video game studio, and Mucho Pixels, a pixel art products and entertainment brand for video games.
Throughout his career, he has worked on creating games like Crossing Souls and Starr Mazer. He currently develops video games for companies like Gamee and Cartoon Network.
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