Video Game Production Using UX Methods

Scope and planning 2

A course by Luis Daniel Zambrano , Game Designer and Producer

Game Designer and Producer. Bogota, Colombia.
Joined July 2019
99% positive reviews (83)
2,519 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Scope and planning 2

Overview

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In this video lesson Luis Daniel Zambrano addresses the topic: Scope and planning 2, which is part of the Domestika online course: Video Game Production Using UX Methods. Learn user research methodologies and agile processes to professionally produce a video game.

Partial transcription of the video

“Scope and Planning How long will it take to build your game? Once you enter the TeamGantt page, I leave the link in the resources, and you create your user and you register, something important that you should know is that in the free version of TeamGantt you will have limits where you should drive yourself. You will be able to register a maximum of three people in your team and you can have only one project here. I think it's enough for your first project, but if you are putting together a team that works on more projects at once, You better acquire a license or use another tool. That said...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Video Game Production Using UX Methods

  • Level: Beginner
  • 99% positive reviews (83)
  • 2519 students
  • 4 units
  • 21 lessons (4h 23m)
  • 9 downloads
  • Category

    3D & Animation
  • Areas

    Game Design, UX / UI, Video Games

Luis Daniel Zambrano

Luis Daniel Zambrano
A course by Luis Daniel Zambrano

Teacher Plus
Game Designer and Producer

A videogame fan since he was 5 years old, Luis Daniel Zambrano’s first console was an Intellivision II and his favorite game was BurgerTime. After several years, in 2006, he began developing video games in a professional manner in the Bogotá studio of which he is co-founder: Teravision Games.

He has worked in more than 80 video games in different roles ranging from programmer, illustrator, animator, to game designer and producer, for clients such as Disney, Nickelodeon, ESPN, DHX, Namco, Atari, Gun, among many others. To this day he admits that he has never been able to finish a Mega Man game.


  • 99% positive reviews (83)
  • 2,519 students
  • 21 lessons (4h 23m)
  • 35 additional resources (9 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Video Game Production Using UX Methods. 3D, and Animation course by Luis Daniel Zambrano

Video Game Production Using UX Methods

A course by Luis Daniel Zambrano
Game Designer and Producer. Bogota, Colombia.
Joined July 2019
  • 99% positive reviews (83)
  • 2,519 students