Video Game Production Using UX Methods

Tools to produce a video game

A course by Luis Daniel Zambrano , Game Designer and Producer

Game Designer and Producer. Bogota, Colombia.
Joined July 2019
99% positive reviews (83)
2,519 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Tools to produce a video game

Overview

“LEVEL 2-3: There are many options out there, but in this lesson I will recommend specific tools that you can start using today to produce your video game project.”

In this video lesson Luis Daniel Zambrano addresses the topic: Tools to produce a video game, which is part of the Domestika online course: Video Game Production Using UX Methods. Learn user research methodologies and agile processes to professionally produce a video game.

Partial transcription of the video

“Production tools Things that can be useful to keep your project organized Now that you have clear responsibilities of a producer, let's see now some tools or methodologies that can work for you to do your job, come on. Imagine that your project is this ghost, so that you and your team can face it They will need two types of tools. On the one hand, methodological tools that allow you to understand how to approach a project as complex as the development of a video game. And on the other hand, support applications that will help them manage in an organized way all interactions and information ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Video Game Production Using UX Methods

  • Level: Beginner
  • 99% positive reviews (83)
  • 2519 students
  • 4 units
  • 21 lessons (4h 23m)
  • 9 downloads
  • Category

    3D & Animation
  • Areas

    Game Design, UX / UI, Video Games

Luis Daniel Zambrano

Luis Daniel Zambrano
A course by Luis Daniel Zambrano

Teacher Plus
Game Designer and Producer

A videogame fan since he was 5 years old, Luis Daniel Zambrano’s first console was an Intellivision II and his favorite game was BurgerTime. After several years, in 2006, he began developing video games in a professional manner in the Bogotá studio of which he is co-founder: Teravision Games.

He has worked in more than 80 video games in different roles ranging from programmer, illustrator, animator, to game designer and producer, for clients such as Disney, Nickelodeon, ESPN, DHX, Namco, Atari, Gun, among many others. To this day he admits that he has never been able to finish a Mega Man game.


  • 99% positive reviews (83)
  • 2,519 students
  • 21 lessons (4h 23m)
  • 35 additional resources (9 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Video Game Production Using UX Methods. 3D, and Animation course by Luis Daniel Zambrano

Video Game Production Using UX Methods

A course by Luis Daniel Zambrano
Game Designer and Producer. Bogota, Colombia.
Joined July 2019
  • 99% positive reviews (83)
  • 2,519 students