Video Game Production Using UX Methods

A course by Luis Daniel Zambrano , Game Designer and Producer

Game Designer and Producer. Bogota, Colombia.
Joined July 2019

Learn user research methodologies and agile processes to professionally produce a video game

  • Spanish with subtitles in English
  • 100% positive reviews (77)
  • 2067 students

Learn user research methodologies and agile processes to professionally produce a video game

The production of a video game requires a thorough orchestration of Game User Research and User Experience (GUR/UX) elements and methods, which are of utmost importance for all the teams involved in order to create the perfect experience for future players. In this course, you will learn about the role of a video game producer and you will focus, especially, on how to conduct a playtest session to focus the development of your video game or interactive project on the most important thing: the player experience.

Luis Daniel Zambrano—creative director of Teravision Games specialized in game design and production—has been developing video games for more than 14 years, working on more than 80 projects for renowned clients such as Disney, Nickelodeon, or Atari, among many others. With his help, you will learn everything you need to produce video games like a pro.

Read more ↓

What will you learn in this online course?

21 lessons & 35 downloads

What will we do in the course
1 minute, 23 seconds
What is ux?
17 minutes, 43 seconds
Tools to produce a video game
10 minutes, 54 seconds
Scope and planning 1
15 minutes, 12 seconds
Scope and planning 2
15 minutes, 14 seconds
Spanish with subtitles in English
  • 100% positive reviews (77)
  • 2067 students
  • 21 lessons (4h 23m)
  • 35 additional resources (9 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish, English, Portuguese, German, French, Italian, Polish, Dutch
  • Level: Beginner
  • Unlimited access forever

What is this course's project?

The most important tool to focus the development of a video game on its future players is the UX testing. Because of that, you will perform a playtest from its planning, execution, observation, and report. Ideally, this session will be done around a game that you are developing, but don’t worry if you don’t have one; you can practice with any app, board game, device, object, or videogame that already exists, even if it’s not your own.

Projects by course students

Who is this online course for?

Anyone who is interested in learning about the role of a video game producer and their responsibilities, in addition to understanding the great importance of UX concepts in the development of the project.

Requirements and materials

You don’t need any previous knowledge in video game development, you just need to have a handle on basic text editing tools and spreadsheets.


Reviews

2067 Students
77 Reviews
100% Positive ratings
  • More reviews

Luis Daniel Zambrano

A course by Luis Daniel Zambrano

Teacher Plus
Game Designer and Producer

A videogame fan since he was 5 years old, Luis Daniel Zambrano’s first console was an Intellivision II and his favorite game was BurgerTime. After several years, in 2006, he began developing video games in a professional manner in the Bogotá studio of which he is co-founder: Teravision Games.

He has worked in more than 80 video games in different roles ranging from programmer, illustrator, animator, to game designer and producer, for clients such as Disney, Nickelodeon, ESPN, DHX, Namco, Atari, Gun, among many others. To this day he admits that he has never been able to finish a Mega Man game.


Content

  • U1

    Introduction

    • Presentation (Who I am)
    • Influences
    • What will we do in the course
  • U2

    UX and production concepts

    • What is ux?
    • What does a video game producer do?
    • Tools to produce a video game
  • U3

    To produce!

    • Scope and planning 1
    • Scope and planning 2
    • Iterative Development 1
    • Iterative Development 2
    • Iterative Development 3
    • Scrum artifacts 1
    • Scrum 2 artifacts
    • Playtest 1
    • Playtest 2
    • Playtest 3
    • Playtest 4
    • Low budget playtest
    • Results report
  • U4

    From my experience

    • Soft skills
    • How to enter the industry
  • FP

    Final project

    • Video game production, User Research and UX (to be defined)

What to expect from a Domestika course

  • Learn at your own pace

    Enjoy learning from home without a set schedule and with an easy-to-follow method. You set your own pace.

  • Learn from the best professionals

    Learn valuable methods and techniques explained by top experts in the creative sector.

  • Meet expert teachers

    Each expert teaches what they do best, with clear guidelines, true passion, and professional insight in every lesson.

  • Certificates
    Plus

    If you're a Plus member, get a custom certificate signed by your teacher for every course. Share it on your portfolio, social media, or wherever you like.

  • Get front-row seats

    Videos of the highest quality, so you don't miss a single detail. With unlimited access, you can watch them as many times as you need to perfect your technique.

  • Share knowledge and ideas

    Ask questions, request feedback, or offer solutions. Share your learning experience with other students in the community who are as passionate about creativity as you are.

  • Connect with a global creative community

    The community is home to millions of people from around the world who are curious and passionate about exploring and expressing their creativity.

  • Watch professionally produced courses

    Domestika curates its teacher roster and produces every course in-house to ensure a high-quality online learning experience.


FAQs

Domestika's courses are online classes that provide you with the tools and skills you need to complete a specific project. Every step of the project combines video lessons with complementary instructional material, so you can learn by doing. Domestika's courses also allow you to share your own projects with the teacher and with other students, creating a dynamic course community.

All courses are 100% online, so once they're published, courses start and finish whenever you want. You set the pace of the class. You can go back to review what interests you most and skip what you already know, ask questions, answer questions, share your projects, and more.

The courses are divided into different units. Each one includes lessons, informational text, tasks, and practice exercises to help you carry out your project step by step, with additional complementary resources and downloads. You'll also have access to an exclusive forum where you can interact with the teacher and with other students, as well as share your work and your course project, creating a community around the course.

You can redeem the course you received by accessing the redeeming page and entering your gift code.

If you're a Plus member, when you complete a course you've purchased, you'll instantly get your personalized certificate. You can see all your certificates in the Certificates section of your profile. You can download your certificates as PDFs and share the link online. Learn more about certificates.
Video Game Production Using UX Methods. 3D, and Animation course by Luis Daniel Zambrano

Video Game Production Using UX Methods

A course by Luis Daniel Zambrano
Game Designer and Producer. Bogota, Colombia.
Joined July 2019
  • 100% positive reviews (77)
  • 2067 students