Pixel Art Character Animation for Video Games
What will we do during the course
A course by Daniel Benítez , Art Director
About the video: What will we do during the course
Overview
“In this lesson I will talk about the final project that we will develop in this course. ”
In this video lesson Daniel Benítez addresses the topic: What will we do during the course, which is part of the Domestika online course: Pixel Art Character Animation for Video Games. Bring your characters to life frame by frame in Pyxel Edit.
Partial transcription of the video
“What will we do during the course? In this lesson I will explain what the final project consists of that we will develop in the course. What we will do is create a character for video games, going through its waiting animation, the "walking cycle" and a combat animation. We will also end up animating your surroundings. For this we will learn the most important techniques we have to know when animating for video games. Once you have completed the course you will have your character and your environment fully animated and exported to share it on social networks or implement it in video games....”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Pixel Art Character Animation for Video Games
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Category
3D & Animation -
Areas
Character Animation, Game Development, Pixel Art, Video Games

Daniel Benítez
A course by Daniel Benítez
Daniel Benítez is an art director specialized in video games and pixel art, a technique that he has been evolving since beginning his career in the world of video games. He is the co-founder of Fourattic, an independent video game studio, and Mucho Pixels, a pixel art products and entertainment brand for video games.
Throughout his career, he has worked on creating games like Crossing Souls and Starr Mazer. He currently develops video games for companies like Gamee and Cartoon Network.
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