Pixel Art Character Animation for Video Games
Waiting animation: what it is and its function in video games 1
A course by Daniel Benítez , Art Director
About the video: Waiting animation: what it is and its function in video games 1
Overview
“I will explain the importance of stop animation and wait animation in the world of video games. Then I will develop this animation step by step in the character, visually reviewing some principles of the animation that we will put into use: keyframes, movement and timing interpolations. ”
In this video lesson Daniel Benítez addresses the topic: Waiting animation: what it is and its function in video games 1, which is part of the Domestika online course: Pixel Art Character Animation for Video Games. Bring your characters to life frame by frame in Pyxel Edit.
Partial transcription of the video
“Waiting animation: what it is and its function in video games In this lesson, we will begin to animate our character Creating your waiting state. To do this, I will develop the animation frame by frame and we will see techniques such as creating keyframes, timing and interpolation of movement. In the end, I will add color, contour and the last details to the character so that the animation is done. Go for it. The first thing we will do is plan the waiting animation. To do this, we will see what a waiting animation is and what parts and functions videogames have. The waiting animation is, in...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Pixel Art Character Animation for Video Games
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Category
3D & Animation -
Areas
Character Animation, Game Development, Pixel Art, Video Games

Daniel Benítez
A course by Daniel Benítez
Daniel Benítez is an art director specialized in video games and pixel art, a technique that he has been evolving since beginning his career in the world of video games. He is the co-founder of Fourattic, an independent video game studio, and Mucho Pixels, a pixel art products and entertainment brand for video games.
Throughout his career, he has worked on creating games like Crossing Souls and Starr Mazer. He currently develops video games for companies like Gamee and Cartoon Network.
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